Player Matchup

Tiberius
Tiberius
Gold IV
MurzikRU
Tiberius
Gold IV
Level 71
Champion Stats
1W - 0L
1,692 SR
Queue Stats
8W - 10L
1,575 Elo+
Party 2
Barik
Barik
Platinum II
Sidney Sauce232
Barik
Platinum II
Level 686
Champion Stats
6W - 8L
1,528 SR
Queue Stats
182W - 173L
1,546 Elo+
Solo
Seris
Seris
Platinum V
dontbetoxicpleas
Seris
Platinum V
Level 528
Champion Stats
586W - 507L
1,662 SR
Queue Stats
872W - 817L
1,530 Elo+
Solo
Khan
Khan
Gold I
dragonvall111
Khan
Gold I
Level 63
Champion Stats
2W - 2L
1,563 SR
Queue Stats
8W - 9L
1,683 Elo+
Party 2
Maeve
Maeve
Gold V
eviemainsome
Maeve
Gold V
Level 97
Champion Stats
3W - 2L
1,708 SR
Queue Stats
60W - 53L
1,598 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 289
1,631 SR
1,586 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 446
1,588 SR
1,514 Elo+
Imani
Imani
Platinum III
AliAqa
Imani
Platinum III
Level 632
Champion Stats
93W - 84L
1,675 SR
Queue Stats
481W - 453L
1,571 Elo+
Solo
Octavia
Octavia
Platinum III
Dark_Molle_
Octavia
Platinum III
Level 421
Champion Stats
22W - 30L
1,561 SR
Queue Stats
514W - 494L
1,539 Elo+
Party 1
Jenos
Jenos
Platinum IV
OursAlaGym
Jenos
Platinum IV
Level 611
Champion Stats
200W - 167L
1,611 SR
Queue Stats
569W - 535L
1,539 Elo+
Party 1
Atlas
Atlas
Gold II
Soupmarcoss
Atlas
Gold II
Level 297
Champion Stats
527W - 478L
1,595 SR
Queue Stats
783W - 755L
1,502 Elo+
Solo
Terminus
Terminus
Gold V
VanChesterRU
Terminus
Gold V
Level 270
Champion Stats
0W - 1L
1,500 SR
Queue Stats
227W - 239L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
MurzikRU
Tiberius
35
14 / 8 / 15
4,275
238
126,407
64,482
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

58
5 / 11 / 25
5,016
279
93,766
133,913
251,701
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
5 / 9 / 16
4,249
236
59,543
67,158
0
Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

31
6 / 15 / 7
3,447
192
38,616
124,843
97,445
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

47
19 / 14 / 15
4,454
247
121,948
62,872
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
LianDrogoz
Team 1 Score

4

VS

Team 2 Score

3

Bans
InaraFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
AliAqa
Imani
59
20 / 9 / 17
4,718
262
145,983
53,696
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Octavia
Dark_Molle_
Octavia
58
16 / 7 / 17
4,344
241
145,395
74,832
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
57
4 / 3 / 21
3,909
217
27,466
31,896
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
11 / 13 / 15
3,890
216
79,337
146,269
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
VanChesterRU
Terminus
37
6 / 14 / 10
3,585
199
55,087
133,587
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
9m 25s
127
Kill Participation
137
49
Kills
57
57
Deaths
46
78
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Imani
AliAqa
Imani
20
9
17
3.17
L
Octavia
Dark_Molle_
Octavia
16
7
17
3.5
W
Tiberius
MurzikRU
Tiberius
14
8
15
2.69
L
Jenos
4
3
21
4.83
W
5
11
25
1.59
L
11
13
15
1.42
L
Terminus
VanChesterRU
Terminus
6
14
10
0.79
W
5
9
16
1.44
W
6
15
7
0.63
W
19
14
15
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,280
Damage
453,268
453,268
Taken
440,280
349,146
Shielding
0
253,414
Healing
234,849
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
AliAqa
Imani
145,983
118,642
4,621
10,153
53,696
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Dark_Molle_
Octavia
145,395
142,270
738
7,298
74,832
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
MurzikRU
Tiberius
126,407
98,843
506
17,435
64,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Jenos
27,466
23,475
152,943
22,774
31,896
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
93,766
93,766
0
13,564
133,913
251,701
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
79,337
79,337
0
1,207
146,269
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
VanChesterRU
Terminus
55,087
31,104
858
34,257
133,587
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,543
44,393
149,322
41,012
67,158
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,616
33,992
3,280
18,703
124,843
97,445
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
121,948
114,418
0
9,592
62,872
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role