Player Matchup

Dredge
Dredge
BorysiakPL
Dredge
Level 289
Champion Stats
5W - 4L
1,530 SR
Queue Stats
104W - 99L
1,594 Elo+
Party 1
Evie
Evie
FREEZNOWBOIII
Evie
Level 812
Champion Stats
63W - 50L
1,536 SR
Queue Stats
305W - 337L
1,574 Elo+
Solo
Seris
Seris
OPMAESTRO
Seris
Level 369
Champion Stats
144W - 123L
1,604 SR
Queue Stats
465W - 472L
1,548 Elo+
Solo
Ying
Ying
OneMartian
Ying
Level 297
Champion Stats
73W - 70L
1,610 SR
Queue Stats
317W - 316L
1,540 Elo+
Solo
Atlas
Atlas
jaaoov
Atlas
Level 241
Champion Stats
3W - 5L
1,497 SR
Queue Stats
238W - 240L
1,571 Elo+
Party 1
Team Averages
Level 402
1,555 SR
1,565 Elo+

VS

Team Averages
Level 538
1,581 SR
1,565 Elo+
Strix
Strix
AzulonTheMad
Strix
Level 157
Champion Stats
97W - 102L
1,543 SR
Queue Stats
494W - 489L
1,538 Elo+
Solo
Kinessa
Kinessa
LIBERTYKING
Kinessa
Level 999
Champion Stats
99W - 94L
1,530 SR
Queue Stats
1,651W - 1,597L
1,517 Elo+
Solo
Fernando
Fernando
Neooooy
Fernando
Level 882
Champion Stats
4W - 3L
1,490 SR
Queue Stats
441W - 480L
1,561 Elo+
Solo
Skye
Skye
bogonedobna
Skye
Level 342
Champion Stats
2W - 0L
1,500 SR
Queue Stats
97W - 97L
1,513 Elo+
Solo
Jenos
Jenos
flokkygil
Jenos
Level 308
Champion Stats
16W - 6L
1,840 SR
Queue Stats
466W - 408L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BorysiakPL
Dredge
54
7 / 14 / 5
2,938
210
49,852
47,382
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
8 / 16 / 3
2,828
202
53,886
54,796
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Seris
OPMAESTRO
Seris
52
1 / 11 / 12
2,713
194
25,266
67,292
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Level 1

32
5 / 10 / 9
3,046
218
61,635
54,226
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
jaaoov
Atlas
59
4 / 16 / 4
2,962
212
52,524
163,704
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
8 / 8 / 15
3,006
215
67,792
40,387
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Stalker

Stalker

Stealth

Increase your Reload Speed by 50% while Stealth is active.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Kinessa
LIBERTYKING
Kinessa
60
16 / 5 / 20
3,430
245
73,289
19,623
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Fernando
Neooooy
Fernando
58
15 / 2 / 23
4,253
304
108,899
97,208
110,295
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
18 / 7 / 14
3,530
252
83,954
50,571
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Tactical Reload

Tactical Reload

Weapon

Generate 20 Ammo after getting an Elimination.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
flokkygil
Jenos
59
10 / 3 / 40
4,326
309
53,466
35,374
13,145
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 48s
Objective Time
6m 13s
58
Kill Participation
179
25
Kills
67
67
Deaths
25
33
Assists
112
Player
Kills
Deaths
Assists
KDA
W
8
8
15
1.94
L
Dredge
BorysiakPL
Dredge
7
14
5
0.68
L
8
16
3
0.59
W
Kinessa
LIBERTYKING
Kinessa
16
5
20
5.2
W
Fernando
Neooooy
Fernando
15
2
23
13.25
L
Seris
OPMAESTRO
Seris
1
11
12
0.64
L
5
10
9
0.95
W
18
7
14
3.57
W
Jenos
flokkygil
Jenos
10
3
40
10
L
Atlas
jaaoov
Atlas
4
16
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,163
Damage
387,400
387,400
Taken
243,163
0
Shielding
123,440
171,620
Healing
176,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,792
67,107
0
4,025
40,387
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Dredge
BorysiakPL
Dredge
49,852
39,840
0
4,101
47,382
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
53,886
52,366
0
13,852
54,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kinessa
LIBERTYKING
Kinessa
73,289
53,896
0
4,328
19,623
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Neooooy
Fernando
108,899
46,527
0
2,054
97,208
110,295
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
OPMAESTRO
Seris
25,266
18,583
43,712
26,201
67,292
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,635
27,020
46,903
21,260
54,226
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
83,954
67,645
2,157
4,884
50,571
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Jenos
flokkygil
Jenos
53,466
41,188
131,441
27,387
35,374
13,145
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
jaaoov
Atlas
52,524
52,524
0
15,591
163,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role