Player Matchup

Vivian
Vivian
Gold I
Bacter7
Vivian
Gold I
Level 999
Champion Stats
59W - 72L
1,540 SR
Queue Stats
1,016W - 1,029L
1,502 Elo+
Solo
Atlas
Atlas
Platinum III
Brannoc
Atlas
Platinum III
Level 321
Champion Stats
6W - 6L
1,602 SR
Queue Stats
569W - 555L
1,564 Elo+
Solo
Androxus
Androxus
Platinum I
Feraligtr
Androxus
Platinum I
Level 156
Champion Stats
14W - 10L
1,634 SR
Queue Stats
50W - 58L
1,565 Elo+
Solo
Inara
Inara
Gold II
LoneRaider75
Inara
Gold II
Level 714
Champion Stats
69W - 58L
1,638 SR
Queue Stats
678W - 698L
1,538 Elo+
Solo
Ying
Ying
Gold I
Mickey5623770
Ying
Gold I
Level 204
Champion Stats
211W - 193L
1,658 SR
Queue Stats
481W - 467L
1,526 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 479
1,614 SR
1,539 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,650 SR
1,531 Elo+
Saati
Saati
Platinum II
Ant8ni8o
Saati
Platinum II
Level 76
Champion Stats
38W - 29L
1,662 SR
Queue Stats
142W - 129L
1,563 Elo+
Solo
Fernando
Fernando
Platinum V
CoolBeans171485
Fernando
Platinum V
Level 289
Champion Stats
13W - 14L
1,654 SR
Queue Stats
918W - 883L
1,531 Elo+
Solo
Ruckus
Ruckus
Gold IV
GoingGreen
Ruckus
Gold IV
Level 168
Champion Stats
140W - 111L
1,551 SR
Queue Stats
457W - 399L
1,541 Elo+
Solo
Seris
Seris
Qualifying
Xymiin
Seris
Qualifying
Level 75
Champion Stats
0W - 1L
1,437 SR
Queue Stats
1W - 3L
1,529 Elo+
Solo
Buck
Buck
Gold III
xERICK460x
Buck
Gold III
Level 54
Champion Stats
0W - 1L
1,947 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Bacter7
Vivian
58
8 / 3 / 11
2,350
294
46,099
13,086
6,195
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Atlas
Brannoc
Atlas
57
5 / 3 / 15
2,756
345
32,081
38,585
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
Feraligtr
Androxus
41
15 / 4 / 14
2,905
363
72,600
33,512
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
5 / 2 / 14
2,374
297
36,433
45,549
9,200
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

25
7 / 4 / 16
2,470
309
41,847
22,516
2,355
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
MakoaVora
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Ant8ni8o
Saati
39
8 / 10 / 2
2,061
258
56,332
32,925
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
56
3 / 9 / 3
1,974
247
37,344
78,457
58,758
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
GoingGreen
Ruckus
29
2 / 10 / 2
1,740
218
17,871
59,210
53,584
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

Seris
Xymiin
Seris
42
0 / 4 / 3
1,527
191
7,976
19,253
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

30
2 / 7 / 4
1,495
187
33,725
39,215
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
2m 33s
110
Kill Participation
29
40
Kills
15
16
Deaths
40
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Saati
Ant8ni8o
Saati
8
10
2
0.9
W
Vivian
Bacter7
Vivian
8
3
11
4.5
W
Atlas
Brannoc
Atlas
5
3
15
4.17
L
Fernando
3
9
3
0.5
W
Androxus
Feraligtr
Androxus
15
4
14
5.5
L
Ruckus
GoingGreen
Ruckus
2
10
2
0.3
W
5
2
14
6
W
7
4
16
3.75
L
Seris
Xymiin
Seris
0
4
3
0.38
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,060
Damage
153,248
153,248
Taken
229,060
17,750
Shielding
112,342
78,863
Healing
91,078
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Ant8ni8o
Saati
56,332
48,137
0
483
32,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vivian
Bacter7
Vivian
46,099
43,862
0
3,442
13,086
6,195
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
Brannoc
Atlas
32,081
32,081
0
7,405
38,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
37,344
24,824
0
5,501
78,457
58,758
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Feraligtr
Androxus
72,600
56,991
0
6,639
33,512
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ruckus
GoingGreen
Ruckus
17,871
12,946
0
5,315
59,210
53,584
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,433
30,173
0
22,505
45,549
9,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
41,847
31,759
27,207
11,665
22,516
2,355

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
Xymiin
Seris
7,976
5,876
60,087
9,345
19,253
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,725
31,385
0
10,347
39,215
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role