Player Matchup

Atlas
Atlas
Silver I
FEX20
Atlas
Silver I
Level 752
Champion Stats
9W - 6L
1,604 SR
Queue Stats
491W - 477L
1,427 Elo+
Solo
Kasumi
Kasumi
Gold II
Gecko9979
Kasumi
Gold II
Level 166
Champion Stats
6W - 6L
1,653 SR
Queue Stats
86W - 86L
1,530 Elo+
Solo
Furia
Furia
Gold IV
PenguinPaw
Furia
Gold IV
Level 128
Champion Stats
32W - 24L
1,594 SR
Queue Stats
550W - 522L
1,428 Elo+
Solo
Fernando
Fernando
Platinum V
Zahl495virtuell
Fernando
Platinum V
Level 382
Champion Stats
289W - 240L
1,639 SR
Queue Stats
858W - 875L
1,512 Elo+
Solo
Cassie
Cassie
Platinum IV
xTheFlasher123
Cassie
Platinum IV
Level 681
Champion Stats
16W - 16L
1,664 SR
Queue Stats
771W - 759L
1,562 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 422
1,631 SR
1,492 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 449
1,525 SR
1,489 Elo+
Bomb King
Bomb King
Gold II
Axisday
Bomb King
Gold II
Level 999
Champion Stats
158W - 136L
1,513 SR
Queue Stats
701W - 672L
1,532 Elo+
Solo
Azaan
Azaan
Gold V
FourthClaw
Azaan
Gold V
Level 166
Champion Stats
18W - 17L
1,257 SR
Queue Stats
101W - 105L
1,384 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold I
SpiderJunior61
Mal'Damba
Gold I
Level 562
Champion Stats
37W - 36L
1,615 SR
Queue Stats
199W - 204L
1,543 Elo+
Party 1
Seris
Seris
Platinum V
StavrosKomopulos
Seris
Platinum V
Level 143
Champion Stats
83W - 78L
1,672 SR
Queue Stats
322W - 286L
1,558 Elo+
Solo
Inara
Inara
Silver I
restrdyfuiguohi
Inara
Silver I
Level 376
Champion Stats
21W - 20L
1,566 SR
Queue Stats
152W - 144L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
FEX20
Atlas
59
0 / 5 / 4
1,367
195
22,127
61,650
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kasumi
Gecko9979
Kasumi
59
2 / 7 / 1
1,118
160
32,706
23,982
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Furia
41
1 / 5 / 3
1,453
208
20,701
22,479
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
59
1 / 6 / 1
1,116
159
22,923
41,803
31,578
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
5 / 3 / 2
1,818
260
64,319
28,654
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bans
KhanWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
VoraTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Axisday
Bomb King
59
5 / 4 / 6
2,077
297
31,021
24,178
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Azaan
42
8 / 0 / 8
2,529
361
65,267
43,823
11,717
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Mal'Damba
SpiderJunior61
Mal'Damba
60
3 / 0 / 16
2,770
396
15,009
14,201
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

31
6 / 4 / 9
2,221
317
30,847
27,932
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Level 1

59
4 / 1 / 10
2,339
334
36,424
52,642
2,082
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 55s
Objective Time
8m 11s
20
Kill Participation
75
9
Kills
26
26
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Axisday
Bomb King
5
4
6
2
L
Atlas
FEX20
Atlas
0
5
4
0.4
W
Azaan
8
0
8
12
L
Kasumi
Gecko9979
Kasumi
2
7
1
0.36
L
Furia
1
5
3
0.5
W
Mal'Damba
SpiderJunior61
Mal'Damba
3
0
16
11
W
6
4
9
2.63
L
Fernando
1
6
1
0.25
W
4
1
10
9
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,776
Damage
178,568
178,568
Taken
162,776
31,578
Shielding
13,799
75,496
Healing
134,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Axisday
Bomb King
31,021
29,304
0
2,814
24,178
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
FEX20
Atlas
22,127
22,127
0
1,350
61,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
65,267
46,606
0
11,516
43,823
11,717
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
Gecko9979
Kasumi
32,706
24,061
0
3,596
23,982
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Furia
20,701
10,941
54,569
10,340
22,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
SpiderJunior61
Mal'Damba
15,009
6,819
73,610
10,476
14,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
30,847
27,248
20,842
6,867
27,932
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
22,923
13,995
0
1,138
41,803
31,578
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,424
28,606
0
8,620
52,642
2,082
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
64,319
57,444
0
4,503
28,654
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role