Player Matchup

Mal'Damba
Mal'Damba
Qualifying
Beelik
Mal'Damba
Qualifying
Level 192
Champion Stats
21W - 21L
1,622 SR
Queue Stats
96W - 96L
1,510 Elo+
Solo
Tyra
Tyra
Gold IV
LovesickHare676
Tyra
Gold IV
Level 393
Champion Stats
5W - 2L
1,577 SR
Queue Stats
63W - 62L
1,528 Elo+
Solo
Fernando
Fernando
Silver IV
N_oObZ_Qc
Fernando
Silver IV
Level 968
Champion Stats
104W - 94L
1,597 SR
Queue Stats
906W - 1,003L
1,375 Elo+
Solo
Atlas
Atlas
Gold IV
Smøtret
Atlas
Gold IV
Level 182
Champion Stats
9W - 5L
1,652 SR
Queue Stats
479W - 473L
1,433 Elo+
Solo
Koga
Koga
Platinum V
chavitos333
Koga
Platinum V
Level 177
Champion Stats
4W - 5L
1,638 SR
Queue Stats
6W - 9L
1,333 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 382
1,617 SR
1,436 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 274
1,615 SR
1,410 Elo+
Azaan
Azaan
Silver IV
Sigma69Cringe
Azaan
Silver IV
Level 69
Champion Stats
0W - 2L
1,790 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 1
Torvald
Torvald
Gold III
Sigmachildcoool
Torvald
Gold III
Level 38
Champion Stats
2W - 2L
1,519 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 1
Inara
Inara
Gold V
Trechowski27
Inara
Gold V
Level 999
Champion Stats
108W - 122L
1,526 SR
Queue Stats
1,149W - 1,190L
1,435 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver I
TweekKiller435
Betty la Bomba
Silver I
Level 202
Champion Stats
41W - 40L
1,567 SR
Queue Stats
191W - 199L
1,471 Elo+
Solo
Io
Io
Qualifying
nathanthegreates
Io
Qualifying
Level 60
Champion Stats
1W - 2L
1,672 SR
Queue Stats
4W - 12L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Beelik
Mal'Damba
51
2 / 8 / 21
3,643
304
32,277
35,899
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

51
8 / 7 / 19
3,654
305
58,685
41,508
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
N_oObZ_Qc
Fernando
59
8 / 8 / 11
3,567
297
40,504
92,959
24,060
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Smøtret
Atlas
56
6 / 5 / 11
3,168
264
36,117
87,099
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

56
18 / 10 / 11
4,241
353
98,611
42,667
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
WilloDredge
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
5 / 9 / 10
2,494
208
42,171
78,430
59,962
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

19
9 / 7 / 12
2,641
220
66,272
38,315
72,788
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

48
1 / 8 / 2
1,687
141
11,434
57,816
43,374
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Betty la Bomba
TweekKiller435
Betty la Bomba
42
13 / 10 / 12
3,210
268
119,327
49,156
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 60% for 2s after activating Hail of Bombs.

Level 4

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

28
10 / 8 / 13
2,984
249
60,928
42,477
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 3.2s.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
5m 19s
115
Kill Participation
87
42
Kills
38
38
Deaths
42
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Beelik
Mal'Damba
2
8
21
1.56
W
8
7
19
2.5
W
Fernando
N_oObZ_Qc
Fernando
8
8
11
1.69
L
5
9
10
1.11
L
9
7
12
2.14
W
Atlas
Smøtret
Atlas
6
5
11
2.3
L
1
8
2
0.25
L
Betty la Bomba
TweekKiller435
Betty la Bomba
13
10
12
1.9
W
18
10
11
2.35
L
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,194
Damage
300,132
300,132
Taken
266,194
24,060
Shielding
176,124
139,282
Healing
118,344
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Beelik
Mal'Damba
32,277
15,472
95,587
17,200
35,899
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,685
40,856
6,930
11,019
41,508
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
N_oObZ_Qc
Fernando
40,504
23,515
0
3,974
92,959
24,060
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
42,171
34,032
0
12,172
78,430
59,962
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
66,272
56,782
4,093
2,092
38,315
72,788
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
Smøtret
Atlas
36,117
36,117
0
1,546
87,099
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,434
7,965
0
6,500
57,816
43,374
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Betty la Bomba
TweekKiller435
Betty la Bomba
119,327
69,360
675
8,388
49,156
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
98,611
74,685
0
3,026
42,667
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
60,928
55,063
61,914
22,510
42,477
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role