Player Matchup

Saati
Saati
Diamond I
BOJANTOTTI
Saati
Diamond I
Level 770
Champion Stats
11W - 7L
1,743 SR
Queue Stats
443W - 410L
1,676 Elo+
Party 1
Vora
Vora
Platinum II
DiesIrae626
Vora
Platinum II
Level 999
Champion Stats
10W - 9L
1,636 SR
Queue Stats
280W - 283L
1,530 Elo+
Party 2
Inara
Inara
Platinum IV
Patricdani
Inara
Platinum IV
Level 652
Champion Stats
33W - 36L
1,581 SR
Queue Stats
370W - 394L
1,547 Elo+
Solo
Torvald
Torvald
Gold I
daarvid672
Torvald
Gold I
Level 746
Champion Stats
11W - 11L
1,672 SR
Queue Stats
534W - 522L
1,580 Elo+
Party 2
Jenos
Jenos
Diamond IV
westerossa
Jenos
Diamond IV
Level 999
Champion Stats
905W - 725L
1,653 SR
Queue Stats
1,151W - 1,067L
1,614 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 833
1,657 SR
1,590 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 421
1,619 SR
1,594 Elo+
Ash
Ash
Platinum III
Camíla
Ash
Platinum III
Level 422
Champion Stats
6W - 8L
1,522 SR
Queue Stats
165W - 166L
1,515 Elo+
Solo
Barik
Barik
Platinum II
FAEM16
Barik
Platinum II
Level 351
Champion Stats
15W - 18L
1,609 SR
Queue Stats
168W - 145L
1,631 Elo+
Solo
Tyra
Tyra
Diamond III
NovoMittow
Tyra
Diamond III
Level 143
Champion Stats
18W - 23L
1,553 SR
Queue Stats
428W - 393L
1,618 Elo+
Solo
VII
VII
Platinum I
TRENCHLIFE
VII
Platinum I
Level 203
Champion Stats
4W - 2L
1,717 SR
Queue Stats
137W - 102L
1,583 Elo+
Solo
Seris
Seris
Platinum I
tamagamixd
Seris
Platinum I
Level 986
Champion Stats
44W - 45L
1,694 SR
Queue Stats
530W - 512L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
8 / 9 / 7
2,110
264
64,682
32,955
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
5 / 9 / 8
1,728
216
45,269
32,850
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
51
5 / 8 / 1
2,064
258
35,109
90,756
19,269
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
daarvid672
Torvald
60
2 / 7 / 5
1,663
208
21,722
31,836
87,380
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
55
3 / 8 / 15
2,160
270
21,107
29,537
7,600
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
57
7 / 6 / 11
2,520
315
29,617
58,785
18,602
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Level 1

Barik
FAEM16
Barik
58
5 / 3 / 12
2,757
345
36,234
41,453
23,622
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

50
13 / 6 / 11
3,058
382
80,833
28,113
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
12 / 7 / 6
2,532
317
45,725
36,949
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
51
4 / 1 / 22
2,723
340
25,525
22,589
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
6m 5s
59
Kill Participation
103
23
Kills
41
41
Deaths
23
36
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Saati
8
9
7
1.28
W
Ash
7
6
11
2.08
L
5
9
8
1
W
Barik
FAEM16
Barik
5
3
12
3.67
W
13
6
11
3.08
L
Inara
5
8
1
0.69
W
12
7
6
2.14
L
Torvald
daarvid672
Torvald
2
7
5
0.64
W
Seris
4
1
22
15
L
Jenos
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,889
Damage
217,934
217,934
Taken
187,889
114,249
Shielding
42,224
90,891
Healing
103,229
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
64,682
52,255
0
186
32,955
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
29,617
27,315
22
5,107
58,785
18,602
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
45,269
32,672
0
4,000
32,850
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
FAEM16
Barik
36,234
36,234
0
17,677
41,453
23,622
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
80,833
74,191
0
2,542
28,113
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
35,109
26,063
0
8,595
90,756
19,269
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
45,725
42,599
0
2,976
36,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
daarvid672
Torvald
21,722
17,068
5,190
1,675
31,836
87,380
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seris
25,525
21,192
56,580
18,325
22,589
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
21,107
16,242
61,358
9,887
29,537
7,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role