Player Matchup

Imani
Imani
Almostante
Imani
Level 217
Champion Stats
40W - 52L
1,488 SR
Queue Stats
513W - 509L
1,451 Elo+
Solo
Saati
Saati
ManyJazz
Saati
Level 82
Champion Stats
6W - 3L
1,781 SR
Queue Stats
67W - 61L
1,544 Elo+
Party 1
Tiberius
Tiberius
dups_11
Tiberius
Level 66
Champion Stats
17W - 10L
1,663 SR
Queue Stats
63W - 57L
1,548 Elo+
Party 1
Khan
Khan
jejedan17
Khan
Level 18
Champion Stats
3W - 4L
1,603 SR
Queue Stats
7W - 11L
1,450 Elo+
Party 1
Ying
Ying
kylogtm
Ying
Level 127
Champion Stats
12W - 16L
1,528 SR
Queue Stats
61W - 50L
1,594 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,518 Elo+

VS

Team Averages
Level 179
1,456 SR
1,411 Elo+
Mal'Damba
Mal'Damba
DJBooty5
Mal'Damba
Level 60
Champion Stats
3W - 6L
1,209 SR
Queue Stats
80W - 79L
1,256 Elo+
Party 3
Fernando
Fernando
MrAnthony12
Fernando
Level 301
Champion Stats
5W - 7L
1,597 SR
Queue Stats
226W - 231L
1,478 Elo+
Party 2
Talus
Talus
Thickenlooper
Talus
Level 56
Champion Stats
17W - 17L
1,500 SR
Queue Stats
59W - 67L
1,315 Elo+
Party 3
Maeve
Maeve
tabo09
Maeve
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,472 Elo+
Party 2
のLordⅩDraGonの
Unknown
Level 443
Champion Stats
5W - 6L
1,473 SR
Queue Stats
204W - 237L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
53
17 / 3 / 16
3,816
239
72,255
19,337
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Saati
ManyJazz
Saati
55
10 / 10 / 19
3,620
226
72,325
38,441
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Tiberius
dups_11
Tiberius
36
20 / 12 / 20
4,283
268
99,657
57,622
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Khan
7
6 / 12 / 18
4,201
263
35,492
119,489
48,460
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
kylogtm
Ying
58
7 / 7 / 22
3,846
240
45,073
44,237
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DJBooty5
Mal'Damba
41
2 / 11 / 15
3,092
193
32,370
49,447
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
MrAnthony12
Fernando
48
7 / 13 / 16
5,249
328
65,904
142,228
130,062
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

24
14 / 9 / 14
3,420
214
66,317
46,466
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Maeve
tabo09
Maeve
16
1 / 18 / 6
2,111
132
22,571
46,391
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
20 / 9 / 6
3,833
240
91,964
40,270
4,400

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
4m 34s
155
Kill Participation
101
60
Kills
44
44
Deaths
60
95
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Imani
17
3
16
8.33
W
Mal'Damba
DJBooty5
Mal'Damba
2
11
15
0.86
L
Saati
ManyJazz
Saati
10
10
19
1.95
W
Fernando
MrAnthony12
Fernando
7
13
16
1.15
W
14
9
14
2.33
L
Tiberius
dups_11
Tiberius
20
12
20
2.5
L
Khan
6
12
18
1.25
L
Ying
kylogtm
Ying
7
7
22
2.57
W
Maeve
tabo09
Maeve
1
18
6
0.22
W
20
9
6
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,802
Damage
279,126
279,126
Taken
324,802
48,460
Shielding
134,462
137,927
Healing
151,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
72,255
58,443
705
3,765
19,337
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
DJBooty5
Mal'Damba
32,370
19,320
85,580
20,276
49,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
ManyJazz
Saati
72,325
57,611
0
5,478
38,441
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
MrAnthony12
Fernando
65,904
29,828
7,256
16,096
142,228
130,062

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
66,317
63,107
0
15,265
46,466
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
dups_11
Tiberius
99,657
61,174
0
5,689
57,622
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Khan
35,492
33,412
494
12,620
119,489
48,460
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
kylogtm
Ying
45,073
41,463
81,216
27,960
44,237
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Maeve
tabo09
Maeve
22,571
22,571
0
2,191
46,391
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
91,964
72,978
0
5,289
40,270
4,400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role