Player Matchup

Furia
Furia
Diamond III
Saepphire
Furia
Diamond III
Level 999
Champion Stats
214W - 132L
1,731 SR
Queue Stats
600W - 544L
1,668 Elo+
Party 2
Ruckus
Ruckus
Platinum II
ShadowChaser21
Ruckus
Platinum II
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,604 Elo+
Solo
Inara
Inara
Platinum III
Zanthu
Inara
Platinum III
Level 999
Champion Stats
64W - 34L
1,716 SR
Queue Stats
948W - 885L
1,590 Elo+
Party 1
Zhin
Zhin
Platinum V
momodou09
Zhin
Platinum V
Level 623
Champion Stats
34W - 38L
1,627 SR
Queue Stats
163W - 166L
1,530 Elo+
Party 2
Saati
Saati
Diamond V
samsthebarik
Saati
Diamond V
Level 69
Champion Stats
7W - 4L
1,741 SR
Queue Stats
140W - 110L
1,702 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 560
1,663 SR
1,619 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 535
1,664 SR
1,571 Elo+
Atlas
Atlas
Diamond II
ComeBabyCome
Atlas
Diamond II
Level 352
Champion Stats
34W - 25L
1,688 SR
Queue Stats
813W - 784L
1,612 Elo+
Solo
Fernando
Fernando
Platinum III
DangyDJ
Fernando
Platinum III
Level 999
Champion Stats
26W - 22L
1,627 SR
Queue Stats
269W - 252L
1,558 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
Ramp0t
Mal'Damba
Platinum II
Level 999
Champion Stats
106W - 117L
1,629 SR
Queue Stats
1,508W - 1,477L
1,522 Elo+
Solo
Imani
Imani
Platinum II
anxdroxy
Imani
Platinum II
Level 108
Champion Stats
11W - 7L
1,665 SR
Queue Stats
173W - 178L
1,535 Elo+
Solo
Pip
Pip
Platinum I
didinga
Pip
Platinum I
Level 216
Champion Stats
13W - 11L
1,712 SR
Queue Stats
86W - 70L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Saepphire
Furia
54
6 / 12 / 17
4,587
270
63,446
55,636
6,949
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

52
1 / 8 / 5
2,729
161
45,132
63,450
45,243
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Inara
Zanthu
Inara
59
4 / 13 / 8
3,890
229
67,067
142,166
19,466
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
59
8 / 15 / 11
3,160
186
80,847
75,347
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

54
16 / 13 / 10
4,329
255
129,180
76,633
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 4 / 29
3,876
228
100,693
130,588
3,686
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
DangyDJ
Fernando
60
10 / 8 / 18
4,723
278
59,281
116,581
214,023
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Ramp0t
Mal'Damba
56
6 / 7 / 27
4,337
255
49,217
37,621
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Imani
anxdroxy
Imani
57
24 / 6 / 18
4,605
271
124,209
46,042
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Pip
43
13 / 10 / 13
3,548
209
79,832
54,840
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
9m 2s
86
Kill Participation
166
35
Kills
61
61
Deaths
35
51
Assists
105
Player
Kills
Deaths
Assists
KDA
W
8
4
29
5.63
W
Fernando
DangyDJ
Fernando
10
8
18
2.38
W
Mal'Damba
Ramp0t
Mal'Damba
6
7
27
2.79
L
Furia
Saepphire
Furia
6
12
17
1.21
L
1
8
5
0.44
L
Inara
Zanthu
Inara
4
13
8
0.62
W
Imani
anxdroxy
Imani
24
6
18
5.5
W
Pip
13
10
13
1.95
L
Zhin
8
15
11
0.9
L
16
13
10
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,672
Damage
413,232
413,232
Taken
385,672
71,658
Shielding
217,709
219,385
Healing
243,869
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
100,693
100,693
0
12,094
130,588
3,686

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
DangyDJ
Fernando
59,281
33,313
0
3,540
116,581
214,023
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Ramp0t
Mal'Damba
49,217
19,265
156,705
15,444
37,621
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Furia
Saepphire
Furia
63,446
53,176
165,167
26,669
55,636
6,949
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
45,132
28,992
0
2,151
63,450
45,243
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Zanthu
Inara
67,067
58,765
0
15,014
142,166
19,466
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
anxdroxy
Imani
124,209
98,954
440
8,229
46,042
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Pip
79,832
73,245
30,839
16,578
54,840
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Zhin
80,847
64,197
0
6,763
75,347
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
129,180
105,940
0
3,621
76,633
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role