Player Matchup

Fernando
Fernando
Platinum IV
Gäyifyoukillme
Fernando
Platinum IV
Level 109
Champion Stats
23W - 12L
1,717 SR
Queue Stats
110W - 68L
1,719 Elo+
Solo
Koga
Koga
Platinum II
Onyurmomsbed
Koga
Platinum II
Level 978
Champion Stats
108W - 101L
1,690 SR
Queue Stats
916W - 871L
1,586 Elo+
Party 2
Willo
Willo
Platinum III
TAGSNATCH3R
Willo
Platinum III
Level 999
Champion Stats
145W - 134L
1,610 SR
Queue Stats
1,095W - 1,055L
1,586 Elo+
Party 2
Seris
Seris
Gold I
XxYael010xX
Seris
Gold I
Level 802
Champion Stats
4W - 7L
1,457 SR
Queue Stats
265W - 259L
1,505 Elo+
Party 1
Raum
Raum
Silver II
adanve29
Raum
Silver II
Level 999
Champion Stats
54W - 33L
1,672 SR
Queue Stats
287W - 277L
1,506 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 777
1,629 SR
1,581 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 296
1,668 SR
1,573 Elo+
Mal'Damba
Mal'Damba
Gold II
MeloGames
Mal'Damba
Gold II
Level 369
Champion Stats
22W - 19L
1,673 SR
Queue Stats
277W - 282L
1,541 Elo+
Solo
Barik
Barik
Platinum III
RedRightHand777
Barik
Platinum III
Level 35
Champion Stats
3W - 4L
1,573 SR
Queue Stats
22W - 23L
1,827 Elo+
Party 3
Yagorath
Yagorath
Gold II
Statusdead
Yagorath
Gold II
Level 781
Champion Stats
60W - 48L
1,624 SR
Queue Stats
1,012W - 958L
1,576 Elo+
Solo
Talus
Talus
Qualifying
TyM Physic
Talus
Qualifying
Level 137
Champion Stats
10W - 4L
1,725 SR
Queue Stats
53W - 57L
1,507 Elo+
Solo
Cassie
Cassie
Gold V
threethrees
Cassie
Gold V
Level 160
Champion Stats
1W - 4L
1,749 SR
Queue Stats
40W - 48L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
50
13 / 3 / 10
4,418
368
70,354
78,385
153,891
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
8 / 7 / 12
3,163
264
72,937
45,082
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

55
11 / 7 / 7
3,140
262
52,068
28,883
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 32% for 3s after activating Dead Zone.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
4 / 5 / 15
3,353
279
30,749
35,733
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

Raum
59
4 / 5 / 22
3,905
325
58,162
139,813
12,673
Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
AndroxusDrogoz
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
MeloGames
Mal'Damba
45
0 / 7 / 7
1,970
164
43,283
36,983
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Level 1

11
1 / 11 / 6
2,225
185
46,218
68,808
46,007
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Yagorath
Statusdead
Yagorath
53
6 / 3 / 10
2,469
206
81,153
72,800
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Talus
57
12 / 5 / 5
2,450
204
91,814
42,582
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Cassie
54
8 / 14 / 2
2,260
188
65,428
52,079
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 2s
Objective Time
4m 3s
106
Kill Participation
57
40
Kills
27
27
Deaths
40
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fernando
13
3
10
6
L
Mal'Damba
MeloGames
Mal'Damba
0
7
7
0.5
W
8
7
12
2
L
1
11
6
0.36
L
Yagorath
Statusdead
Yagorath
6
3
10
3.67
W
11
7
7
2.07
L
Talus
12
5
5
2.9
W
4
5
15
2.3
W
Raum
4
5
22
3
L
Cassie
8
14
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,270
Damage
327,896
327,896
Taken
273,252
166,564
Shielding
46,007
167,436
Healing
147,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
70,354
44,716
0
4,698
78,385
153,891
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
MeloGames
Mal'Damba
43,283
30,546
69,218
20,896
36,983
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
72,937
55,589
0
6,668
45,082
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,218
46,218
0
7,380
68,808
46,007
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
Statusdead
Yagorath
81,153
42,215
0
26,682
72,800
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
52,068
32,278
0
8,198
28,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Talus
91,814
87,164
0
12,864
42,582
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
30,749
25,820
74,962
16,083
35,733
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
58,162
47,146
36,057
20,770
139,813
12,673
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
65,428
54,518
0
10,536
52,079
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role