Player Matchup

Jenos
Jenos
AeonAltruism
Jenos
Level 999
Champion Stats
715W - 647L
1,533 SR
Queue Stats
776W - 760L
1,556 Elo+
Solo
Evie
Evie
BNgeniusHzgamma
Evie
Level 129
Champion Stats
125W - 240L
1,466 SR
Queue Stats
284W - 504L
1,384 Elo+
Solo
Vatu
Vatu
FRANNKKENSTEIN
Vatu
Level 80
Champion Stats
2W - 5L
1,445 SR
Queue Stats
7W - 15L
1,428 Elo+
Solo
Moji
Moji
Red Sand 61313
Moji
Level 119
Champion Stats
12W - 26L
1,357 SR
Queue Stats
306W - 393L
1,425 Elo+
Solo
Ying
Ying
shelby 13r
Ying
Level 50
Champion Stats
17W - 14L
1,450 SR
Queue Stats
18W - 15L
1,381 Elo+
Solo
Team Averages
Level 275
1,450 SR
1,435 Elo+

VS

Team Averages
Level 257
1,478 SR
1,519 Elo+
Koga
Koga
DEDSHOT GC
Koga
Level 39
Champion Stats
4W - 10L
1,613 SR
Queue Stats
37W - 39L
1,561 Elo+
Solo
Tiberius
Tiberius
JoeDard
Tiberius
Level 572
Champion Stats
12W - 8L
1,563 SR
Queue Stats
303W - 263L
1,580 Elo+
Solo
Mal'Damba
Mal'Damba
LatryceRoyal
Mal'Damba
Level 585
Champion Stats
3W - 5L
1,452 SR
Queue Stats
331W - 334L
1,524 Elo+
Solo
Ruckus
Ruckus
LunerTik420
Ruckus
Level 14
Champion Stats
0W - 3L
1,305 SR
Queue Stats
6W - 14L
1,348 Elo+
Solo
Seris
Seris
typonegative265
Seris
Level 76
Champion Stats
5W - 7L
1,456 SR
Queue Stats
78W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 2 / 15
3,836
548
30,632
36,813
3,480
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

26
5 / 3 / 8
2,994
428
31,429
21,505
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

50
7 / 3 / 10
3,125
446
40,787
21,660
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

40
9 / 5 / 12
3,587
512
38,247
35,672
770

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

28
5 / 4 / 10
3,650
521
29,810
27,483
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
1 / 12 / 4
1,878
268
26,316
29,488
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Tiberius
JoeDard
Tiberius
50
5 / 7 / 5
3,577
511
55,652
37,070
0
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Mal'Damba
LatryceRoyal
Mal'Damba
60
5 / 7 / 8
3,552
507
31,277
36,643
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
8
0 / 2 / 2
2,413
345
3,240
32,755
0
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

29
5 / 8 / 8
3,462
495
26,648
34,949
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
4m 4s
91
Kill Participation
43
36
Kills
16
17
Deaths
36
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
2
15
8.75
W
5
3
8
3
L
1
12
4
0.25
W
7
3
10
4
L
Tiberius
JoeDard
Tiberius
5
7
5
1.07
L
Mal'Damba
LatryceRoyal
Mal'Damba
5
7
8
1.29
L
Ruckus
0
2
2
0.5
W
9
5
12
3
W
5
4
10
2.5
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,905
Damage
143,133
143,133
Taken
170,905
4,250
Shielding
0
102,407
Healing
81,641
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,632
21,086
37,601
19,997
36,813
3,480
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
31,429
26,940
0
1,704
21,505
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,316
25,616
660
4,907
29,488
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,787
32,335
0
8,042
21,660
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
JoeDard
Tiberius
55,652
45,389
0
3,352
37,070
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Mal'Damba
LatryceRoyal
Mal'Damba
31,277
24,216
18,339
11,060
36,643
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
3,240
1,785
0
6,546
32,755
0
W
38,247
38,247
11,957
1,883
35,672
770

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,810
9,091
15,554
5,669
27,483
0
L
26,648
22,883
30,418
6,359
34,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role