Player Matchup

Moji
Moji
Assesin284
Moji
Level 37
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,230 Elo+
Solo
Vora
Vora
LucaTopley14
Vora
Level 28
Champion Stats
1W - 9L
1,109 SR
Queue Stats
18W - 39L
1,404 Elo+
Solo
Zada-spectre5
Unknown
Level 25
Champion Stats
11W - 6L
1,370 SR
Queue Stats
23W - 33L
1,384 Elo+
Solo
Barik
Barik
hamianbaobao
Barik
Level 43
Champion Stats
0W - 1L
1,756 SR
Queue Stats
3W - 5L
1,421 Elo+
Solo
Furia
Furia
real5fniva
Furia
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 28
1,447 SR
1,388 Elo+

VS

Team Averages
Level 29
1,496 SR
1,528 Elo+
Raum
Raum
Cuong125
Raum
Level 19
Champion Stats
4W - 4L
1,478 SR
Queue Stats
10W - 8L
1,439 Elo+
Solo
Kasumi
Kasumi
RITHUPANTHER
Kasumi
Level 18
Champion Stats
3W - 0L
1,199 SR
Queue Stats
8W - 2L
1,575 Elo+
Solo
Fernando
Fernando
Sagaru0206
Fernando
Level 29
Champion Stats
18W - 13L
1,521 SR
Queue Stats
46W - 57L
1,462 Elo+
Solo
Vivian
Vivian
WaffleSmack69
Vivian
Level 51
Champion Stats
2W - 1L
1,438 SR
Queue Stats
21W - 19L
1,519 Elo+
Solo
Lillith
Lillith
tonyEES
Lillith
Level 28
Champion Stats
6W - 1L
1,846 SR
Queue Stats
8W - 2L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
2 / 4 / 0
2,280
380
21,401
21,450
7,440

Level 2

Level 3

Level 2

Level 4

Level 4

Level 1

18
3 / 8 / 1
2,352
392
23,998
26,011
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

7
1 / 7 / 3
2,407
401
24,168
20,396
0

Level 2

Level 3

Level 4

Level 4

Level 2

Level 1

53
1 / 6 / 0
2,336
389
14,715
30,675
33,976
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Furia
8
1 / 5 / 1
2,155
359
13,306
15,502
1,020
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
14
3 / 0 / 8
3,461
577
27,700
40,038
700
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Kasumi
19
6 / 4 / 3
2,585
431
15,266
13,543
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
Sagaru0206
Fernando
5
1 / 0 / 3
3,304
551
5,196
18,717
35,422
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
11 / 3 / 3
2,710
452
41,861
15,585
7,943
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Lillith
tonyEES
Lillith
30
9 / 2 / 5
2,772
462
24,011
9,705
1,224
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
11m 11s
13
Kill Participation
52
8
Kills
30
30
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Raum
3
0
8
7
L
3
8
1
0.44
W
Kasumi
6
4
3
1.88
W
Fernando
Sagaru0206
Fernando
1
0
3
2.5
W
11
3
3
4.17
L
1
7
3
0.36
L
1
6
0
0.17
L
Furia
1
5
1
0.3
W
Lillith
tonyEES
Lillith
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,588
Damage
114,034
114,034
Taken
97,588
42,436
Shielding
45,289
37,042
Healing
44,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,401
21,401
6,510
7,075
21,450
7,440
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
27,700
23,721
0
12,742
40,038
700
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,998
21,748
0
2,776
26,011
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
15,266
10,681
0
3,193
13,543
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Sagaru0206
Fernando
5,196
2,046
0
12,963
18,717
35,422
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
41,861
35,675
0
3,906
15,585
7,943
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,168
16,563
0
3,597
20,396
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
14,715
14,715
0
6,961
30,675
33,976
L
Furia
13,306
9,292
9,057
1,066
15,502
1,020
W
Lillith
tonyEES
Lillith
24,011
22,361
11,382
14
9,705
1,224
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role