Player Matchup

Saati
Saati
CBDSmoker
Saati
Level 54
Champion Stats
19W - 15L
1,587 SR
Queue Stats
76W - 97L
1,371 Elo+
Solo
Seris
Seris
KatiaFuracao
Seris
Level 690
Champion Stats
53W - 30L
1,725 SR
Queue Stats
326W - 336L
1,594 Elo+
Solo
Vora
Vora
Mangokn1ght
Vora
Level 345
Champion Stats
34W - 38L
1,526 SR
Queue Stats
210W - 194L
1,522 Elo+
Solo
Pip
Pip
MeowEm2Death
Pip
Level 104
Champion Stats
41W - 38L
1,507 SR
Queue Stats
176W - 176L
1,456 Elo+
Party 1
Inara
Inara
SlickBunny11754
Inara
Level 477
Champion Stats
32W - 28L
1,574 SR
Queue Stats
494W - 499L
1,459 Elo+
Party 1
Team Averages
Level 334
1,584 SR
1,480 Elo+

VS

Team Averages
Level 182
1,588 SR
1,445 Elo+
Viktor
Viktor
Chemefy
Viktor
Level 374
Champion Stats
3W - 11L
1,464 SR
Queue Stats
16W - 38L
1,384 Elo+
Solo
Khan
Khan
Manny-Chapa2025
Khan
Level 13
Champion Stats
3W - 2L
1,831 SR
Queue Stats
22W - 39L
1,329 Elo+
Solo
Kasumi
Kasumi
Martinlerma_sa
Kasumi
Level 459
Champion Stats
9W - 17L
1,489 SR
Queue Stats
1,381W - 1,445L
1,529 Elo+
Solo
Grover
Grover
Mikeyville
Grover
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fernando
Fernando
TrippyLoner414xo
Fernando
Level 42
Champion Stats
165W - 137L
1,656 SR
Queue Stats
260W - 254L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
CBDSmoker
Saati
52
13 / 8 / 13
3,961
264
71,285
44,022
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

53
8 / 8 / 18
3,049
203
38,381
46,316
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Level 1

30
25 / 8 / 14
4,792
319
83,469
47,439
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

37
11 / 8 / 19
3,929
262
64,384
48,994
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
6 / 8 / 21
4,281
285
55,436
83,969
23,897
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Chemefy
Viktor
42
20 / 11 / 11
3,633
242
109,450
44,447
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

13
4 / 11 / 9
2,625
175
24,413
73,883
43,390
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
9 / 13 / 6
2,522
168
48,950
38,902
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grover
Mikeyville
Grover
28
3 / 16 / 16
2,871
191
40,251
67,901
4,620
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

29
4 / 12 / 10
3,382
225
47,676
87,822
92,612
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 51s
Objective Time
7m 7s
148
Kill Participation
92
63
Kills
40
40
Deaths
63
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Saati
CBDSmoker
Saati
13
8
13
2.44
L
Viktor
Chemefy
Viktor
20
11
11
2.32
W
8
8
18
2.13
W
25
8
14
4
L
4
11
9
0.77
L
9
13
6
0.92
W
11
8
19
2.56
L
Grover
Mikeyville
Grover
3
16
16
0.69
W
6
8
21
2.06
L
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,955
Damage
270,740
270,740
Taken
312,955
23,897
Shielding
140,622
143,412
Healing
98,219
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
CBDSmoker
Saati
71,285
64,379
2,261
12,119
44,022
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Chemefy
Viktor
109,450
79,966
0
6,053
44,447
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
38,381
32,459
43,191
18,860
46,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
83,469
58,324
0
13,580
47,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,413
24,413
0
10,551
73,883
43,390
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,950
33,624
0
4,994
38,902
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
64,384
58,309
20,651
22,821
48,994
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
Mikeyville
Grover
40,251
33,757
45,494
25,454
67,901
4,620
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
55,436
36,585
0
9,929
83,969
23,897
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
47,676
35,930
0
5,673
87,822
92,612
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role