Player Matchup

Imani
Imani
Gold III
AntheDegmon
Imani
Gold III
Level 212
Champion Stats
1W - 4L
1,647 SR
Queue Stats
275W - 308L
1,493 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum V
Blushe13vol2
Mal'Damba
Platinum V
Level 999
Champion Stats
15W - 26L
1,507 SR
Queue Stats
224W - 224L
1,520 Elo+
Party 1
Rei
Rei
Gold III
DaisiesLR
Rei
Gold III
Level 374
Champion Stats
237W - 177L
1,650 SR
Queue Stats
410W - 436L
1,455 Elo+
Party 1
Barik
Barik
Silver I
II Athena ll791
Barik
Silver I
Level 999
Champion Stats
60W - 82L
1,536 SR
Queue Stats
1,227W - 1,251L
1,446 Elo+
Solo
Ash
Ash
Silver V
calos01
Ash
Silver V
Level 459
Champion Stats
16W - 9L
1,676 SR
Queue Stats
118W - 154L
1,494 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 609
1,603 SR
1,482 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 999
1,571 SR
1,482 Elo+
Dredge
Dredge
Gold II
GianWalk
Dredge
Gold II
Level 999
Champion Stats
70W - 64L
1,676 SR
Queue Stats
1,341W - 1,233L
1,551 Elo+
Solo
Inara
Inara
Gold IV
Jc_Bandit73
Inara
Gold IV
Level 999
Champion Stats
71W - 80L
1,558 SR
Queue Stats
445W - 455L
1,432 Elo+
Solo
Jenos
Jenos
Gold IV
KILLEOFGODS
Jenos
Gold IV
Level 999
Champion Stats
6W - 9L
1,553 SR
Queue Stats
1,688W - 1,677L
1,442 Elo+
Solo
Azaan
Azaan
Gold V
Thezeias
Azaan
Gold V
Level 999
Champion Stats
351W - 303L
1,600 SR
Queue Stats
1,436W - 1,469L
1,479 Elo+
Party 2
Talus
Talus
Gold IV
Yøkeshi
Talus
Gold IV
Level 999
Champion Stats
1W - 4L
1,467 SR
Queue Stats
678W - 671L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 9 / 9
2,128
164
63,126
34,802
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
Blushe13vol2
Mal'Damba
59
4 / 4 / 15
2,163
166
28,334
40,283
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

43
18 / 6 / 11
2,906
224
89,095
62,933
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
8 / 8 / 11
2,745
211
46,001
70,286
137,578
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ash
59
1 / 6 / 8
1,760
135
31,657
50,860
33,837
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
LillithTerminus
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
GianWalk
Dredge
60
12 / 7 / 7
4,148
319
92,399
33,407
3,200
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
1 / 7 / 10
3,438
264
37,687
68,505
23,655
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
2 / 6 / 15
3,122
240
26,917
20,156
5,200
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Thezeias
Azaan
60
6 / 7 / 7
3,033
233
56,368
93,829
11,445
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Talus
Yøkeshi
Talus
60
12 / 9 / 7
3,690
284
45,793
42,316
0
Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 45%

Level 3

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
7m 52s
90
Kill Participation
79
36
Kills
33
33
Deaths
36
54
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
L
Mal'Damba
Blushe13vol2
Mal'Damba
4
4
15
2.88
L
18
6
11
3.92
W
Dredge
GianWalk
Dredge
12
7
7
2.21
L
8
8
11
1.69
W
1
7
10
0.86
W
2
6
15
1.58
W
Azaan
Thezeias
Azaan
6
7
7
1.36
W
Talus
Yøkeshi
Talus
12
9
7
1.72
L
Ash
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,213
Damage
259,164
259,164
Taken
258,213
171,415
Shielding
43,500
140,497
Healing
125,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,126
39,018
0
1,406
34,802
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Mal'Damba
Blushe13vol2
Mal'Damba
28,334
9,346
47,188
16,578
40,283
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
89,095
69,961
36,175
32,790
62,933
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
GianWalk
Dredge
92,399
75,998
0
5,577
33,407
3,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
46,001
46,001
0
5,875
70,286
137,578
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,687
32,586
0
17,845
68,505
23,655
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
26,917
22,831
57,724
6,912
20,156
5,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
Thezeias
Azaan
56,368
44,633
0
19,622
93,829
11,445
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
Yøkeshi
Talus
45,793
40,544
0
17,865
42,316
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
31,657
29,848
0
485
50,860
33,837
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role