Player Matchup

Diamond IV
AntiG4ys
Unknown
Diamond IV
Level 143
Champion Stats
26W - 29L
1,683 SR
Queue Stats
339W - 310L
1,602 Elo+
Solo
Lillith
Lillith
Diamond III
ExcuseMePlayer
Lillith
Diamond III
Level 999
Champion Stats
398W - 363L
1,698 SR
Queue Stats
1,445W - 1,429L
1,589 Elo+
Party 1
Barik
Barik
Diamond V
ItzMeBoi
Barik
Diamond V
Level 45
Champion Stats
7W - 5L
1,707 SR
Queue Stats
100W - 96L
1,626 Elo+
Solo
Maeve
Maeve
Diamond V
Ramp0t
Maeve
Diamond V
Level 999
Champion Stats
13W - 20L
1,550 SR
Queue Stats
1,507W - 1,476L
1,617 Elo+
Solo
Khan
Khan
Diamond II
ΨτWiskyτΨ
Khan
Diamond II
Level 999
Champion Stats
91W - 53L
1,744 SR
Queue Stats
1,099W - 1,037L
1,653 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 637
1,677 SR
1,618 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 365
1,616 SR
1,710 Elo+
Terminus
Terminus
Diamond I
AbyssalFiend
Terminus
Diamond I
Level 82
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,926 Elo+
Party 3
Jenos
Jenos
Platinum III
Nikifilini
Jenos
Platinum III
Level 999
Champion Stats
11W - 3L
1,676 SR
Queue Stats
194W - 133L
1,614 Elo+
Party 2
Inara
Inara
Diamond IV
Skull_Wanted
Inara
Diamond IV
Level 255
Champion Stats
26W - 25L
1,588 SR
Queue Stats
276W - 241L
1,648 Elo+
Solo
Cassie
Cassie
Diamond I
kopfnusskalli69
Cassie
Diamond I
Level 115
Champion Stats
2W - 0L
1,737 SR
Queue Stats
129W - 96L
1,741 Elo+
Party 3
Androxus
Androxus
Diamond V
totoro932
Androxus
Diamond V
Level 374
Champion Stats
7W - 3L
1,580 SR
Queue Stats
402W - 379L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
AntiG4ys
Unknown
56
10 / 17 / 14
3,581
239
99,344
84,658
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

58
2 / 11 / 26
3,959
264
59,588
54,213
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
ItzMeBoi
Barik
34
4 / 10 / 23
3,861
257
98,284
123,856
90,285
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
Ramp0t
Maeve
56
5 / 19 / 11
2,795
186
58,917
74,635
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
20 / 8 / 8
4,185
279
87,510
146,508
54,855
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ImaniFernando
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AbyssalFiend
Terminus
50
10 / 8 / 9
3,424
228
74,990
131,049
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Jenos
59
5 / 3 / 48
4,966
331
28,597
13,230
17,390
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
2 / 11 / 10
3,363
224
45,722
114,649
13,378
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

43
24 / 7 / 19
5,162
344
213,334
71,774
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
totoro932
Androxus
59
24 / 7 / 12
4,550
303
121,227
72,941
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 29s
Objective Time
7m 50s
123
Kill Participation
163
41
Kills
65
65
Deaths
36
82
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Terminus
AbyssalFiend
Terminus
10
8
9
1.81
L
AntiG4ys
Unknown
10
17
14
1
L
2
11
26
1.36
L
Barik
ItzMeBoi
Barik
4
10
23
1.55
W
Jenos
5
3
48
9.67
L
Maeve
Ramp0t
Maeve
5
19
11
0.55
W
2
11
10
0.64
W
24
7
19
4.79
W
Androxus
totoro932
Androxus
24
7
12
4.29
L
20
8
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,643
Damage
483,870
483,870
Taken
403,643
145,140
Shielding
30,768
250,307
Healing
270,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AbyssalFiend
Terminus
74,990
66,771
0
22,347
131,049
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
AntiG4ys
Unknown
99,344
73,027
0
2,267
84,658
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
59,588
21,203
183,560
641
54,213
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
ItzMeBoi
Barik
98,284
98,284
0
11,404
123,856
90,285
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
28,597
15,718
209,601
8,166
13,230
17,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Maeve
Ramp0t
Maeve
58,917
57,524
0
8,586
74,635
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,722
40,857
0
11,492
114,649
13,378
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
213,334
194,992
0
17,618
71,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Androxus
totoro932
Androxus
121,227
90,687
0
1,169
72,941
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
87,510
83,078
7,455
36,394
146,508
54,855
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role