Player Matchup

Bomb King
Bomb King
Biks_JJ
Bomb King
Level 8
Champion Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Fernando
Fernando
HalloTschau
Fernando
Level 999
Champion Stats
893W - 655L
1,546 SR
Queue Stats
1,995W - 1,747L
1,596 Elo+
Solo
Ying
Ying
Irenenunezg_
Ying
Level 33
Champion Stats
3W - 3L
1,501 SR
Queue Stats
4W - 5L
1,372 Elo+
Solo
Tyra
Tyra
demure_nave1
Tyra
Level 202
Champion Stats
21W - 17L
1,500 SR
Queue Stats
113W - 105L
1,565 Elo+
Solo
Seris
Seris
youssefattiafuke
Seris
Level 99
Champion Stats
78W - 53L
1,600 SR
Queue Stats
91W - 76L
1,612 Elo+
Solo
Team Averages
Level 268
1,480 SR
1,481 Elo+

VS

Team Averages
Level 25
1,541 SR
1,536 Elo+
Koga
Koga
Ghost_momo47_
Koga
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Imani
Imani
RuSya97
Imani
Level 69
Champion Stats
4W - 2L
1,605 SR
Queue Stats
4W - 3L
1,592 Elo+
Solo
Vora
Vora
Sirud-_-L1
Vora
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Talus
Talus
WackyGiraffe155
Talus
Level 16
Champion Stats
4W - 3L
1,602 SR
Queue Stats
9W - 8L
1,550 Elo+
Solo
Inara
Inara
azridoar
Inara
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Biks_JJ
Bomb King
2
3 / 1 / 5
3,317
553
7,660
8,006
0
Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 100%.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
HalloTschau
Fernando
59
13 / 0 / 8
2,857
476
22,540
28,314
52,184
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

18
4 / 1 / 18
3,032
505
27,013
9,289
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

43
3 / 2 / 6
765
128
13,145
13,559
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

17
12 / 0 / 10
2,681
447
37,144
13,210
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 7 / 0
2,256
376
13,904
15,908
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Imani
RuSya97
Imani
35
1 / 6 / 3
2,219
370
17,474
19,303
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

13
1 / 9 / 0
2,000
333
17,172
21,153
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

4
0 / 7 / 0
1,919
320
13,594
17,538
0
Inara
azridoar
Inara
4
0 / 6 / 1
2,054
342
10,234
33,600
7,836
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 19s
Objective Time
40s
82
Kill Participation
8
35
Kills
4
4
Deaths
35
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Biks_JJ
Bomb King
3
1
5
5.5
L
2
7
0
0.29
W
Fernando
HalloTschau
Fernando
13
0
8
17
W
4
1
18
13
L
Imani
RuSya97
Imani
1
6
3
0.42
L
1
9
0
0.11
L
0
7
0
0
L
Inara
azridoar
Inara
0
6
1
0.08
W
3
2
6
3
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,502
Damage
72,378
72,378
Taken
107,502
52,184
Shielding
7,836
58,243
Healing
13,091
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Biks_JJ
Bomb King
7,660
7,244
0
566
8,006
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,904
13,904
0
743
15,908
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
HalloTschau
Fernando
22,540
12,921
0
996
28,314
52,184
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,013
19,017
7,356
5,360
9,289
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
RuSya97
Imani
17,474
10,784
0
6,103
19,303
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,172
12,812
0
1,183
21,153
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,594
9,925
0
4,238
17,538
0
L
Inara
azridoar
Inara
10,234
7,744
0
824
33,600
7,836
W
13,145
11,019
0
20
13,559
0
W
37,144
31,723
33,449
10,496
13,210
0

Damage Done by Role

Damage Taken by Role