Player Matchup

Imani
Imani
Platinum II
HarousKevin
Imani
Platinum II
Level 817
Champion Stats
10W - 12L
1,529 SR
Queue Stats
854W - 818L
1,490 Elo+
Solo
Inara
Inara
Gold II
Jardapes
Inara
Gold II
Level 999
Champion Stats
52W - 56L
1,557 SR
Queue Stats
533W - 533L
1,526 Elo+
Party 3
Fernando
Fernando
Gold III
Paladinssweat69
Fernando
Gold III
Level 89
Champion Stats
41W - 26L
1,675 SR
Queue Stats
155W - 170L
1,524 Elo+
Solo
Moji
Moji
Platinum V
TheReDDeStMeNtOs
Moji
Platinum V
Level 643
Champion Stats
457W - 403L
1,639 SR
Queue Stats
1,374W - 1,368L
1,550 Elo+
Party 3
Talus
Talus
Gold III
sjjl89perm1
Talus
Gold III
Level 176
Champion Stats
8W - 3L
1,672 SR
Queue Stats
117W - 112L
1,498 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 545
1,614 SR
1,518 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 284
1,598 SR
1,529 Elo+
Koga
Koga
Gold IV
Berkan_GHG
Koga
Gold IV
Level 180
Champion Stats
0W - 5L
1,218 SR
Queue Stats
224W - 256L
1,438 Elo+
Solo
Torvald
Torvald
Gold III
DasLein
Torvald
Gold III
Level 44
Champion Stats
4W - 4L
1,799 SR
Queue Stats
15W - 15L
1,520 Elo+
Party 1
Ash
Ash
Gold III
KujoDeBlois
Ash
Gold III
Level 284
Champion Stats
6W - 3L
1,797 SR
Queue Stats
46W - 36L
1,572 Elo+
Party 1
Bomb King
Bomb King
Platinum I
Sképper
Bomb King
Platinum I
Level 550
Champion Stats
3W - 6L
1,479 SR
Queue Stats
141W - 171L
1,544 Elo+
Party 2
Jenos
Jenos
Platinum III
Z7Sethski
Jenos
Platinum III
Level 363
Champion Stats
58W - 49L
1,696 SR
Queue Stats
280W - 265L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 4 / 12
4,058
290
99,693
24,074
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
Jardapes
Inara
60
3 / 7 / 20
3,342
239
40,821
62,142
23,303
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
33
1 / 9 / 9
1,693
121
14,301
61,008
60,745
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
17 / 10 / 9
3,494
250
54,413
50,841
32,497

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

59
11 / 11 / 9
3,567
255
54,788
47,042
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 14 / 6
2,239
160
37,776
46,394
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
DasLein
Torvald
25
4 / 11 / 12
2,733
195
45,679
51,293
75,261
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
7 / 10 / 13
3,015
215
50,264
83,953
74,315
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bomb King
Sképper
Bomb King
51
23 / 8 / 11
3,554
254
84,789
53,471
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Jenos
Z7Sethski
Jenos
52
2 / 8 / 30
4,284
306
26,599
28,905
10,070
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
5m 55s
110
Kill Participation
112
51
Kills
40
41
Deaths
51
59
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
14
6
0.5
L
Torvald
DasLein
Torvald
4
11
12
0.91
W
19
4
12
6.25
W
Inara
Jardapes
Inara
3
7
20
1.86
L
7
10
13
1.35
W
Fernando
1
9
9
0.61
L
Bomb King
Sképper
Bomb King
23
8
11
3.56
W
17
10
9
2.15
L
Jenos
Z7Sethski
Jenos
2
8
30
2.13
W
11
11
9
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,016
Damage
245,107
245,107
Taken
264,016
116,545
Shielding
159,646
97,037
Healing
124,322
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,776
32,771
0
4,784
46,394
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
DasLein
Torvald
45,679
35,471
2,633
905
51,293
75,261
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
99,693
73,091
0
10,311
24,074
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Inara
Jardapes
Inara
40,821
29,797
0
15,750
62,142
23,303
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
50,264
47,224
0
1,062
83,953
74,315
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
14,301
8,290
0
12,706
61,008
60,745
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
Sképper
Bomb King
84,789
70,943
0
686
53,471
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
54,413
49,781
17,342
23,361
50,841
32,497

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
Z7Sethski
Jenos
26,599
20,768
103,022
11,230
28,905
10,070

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
54,788
52,320
0
17,567
47,042
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role