Player Matchup

RukiSuzuki
Unknown
Level 15
Champion Stats
20W - 11L
1,833 SR
Queue Stats
49W - 33L
1,655 Elo+
Party 2
Imani
Imani
Staphy
Imani
Level 522
Champion Stats
207W - 169L
1,481 SR
Queue Stats
1,135W - 1,110L
1,458 Elo+
Solo
Azaan
Azaan
TypicalSuspect
Azaan
Level 21
Champion Stats
10W - 12L
1,765 SR
Queue Stats
63W - 52L
1,582 Elo+
Party 2
Moji
Moji
mareee66
Moji
Level 282
Champion Stats
71W - 45L
1,720 SR
Queue Stats
318W - 292L
1,573 Elo+
Party 2
VII
VII
rigcr2
VII
Level 999
Champion Stats
16W - 30L
1,457 SR
Queue Stats
3,157W - 3,155L
1,570 Elo+
Solo
Team Averages
Level 368
1,651 SR
1,568 Elo+

VS

Team Averages
Level 472
1,669 SR
1,541 Elo+
Azaan
Azaan
BOUT THAT57
Azaan
Level 30
Champion Stats
6W - 0L
1,726 SR
Queue Stats
13W - 5L
1,439 Elo+
Party 1
Mal'Damba
Mal'Damba
Depredad0r
Mal'Damba
Level 995
Champion Stats
53W - 29L
1,721 SR
Queue Stats
1,025W - 1,034L
1,552 Elo+
Solo
Grover
Grover
Kojo3200
Grover
Level 303
Champion Stats
16W - 5L
1,699 SR
Queue Stats
193W - 89L
1,592 Elo+
Party 1
Yagorath
Yagorath
SinxLlorar
Yagorath
Level 999
Champion Stats
27W - 23L
1,578 SR
Queue Stats
531W - 529L
1,612 Elo+
Solo
Ying
Ying
psychic_hitcher5
Ying
Level 33
Champion Stats
3W - 1L
1,621 SR
Queue Stats
29W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
RukiSuzuki
Unknown
9
16 / 11 / 9
4,312
254
120,027
78,015
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Imani
Staphy
Imani
60
5 / 12 / 4
3,105
183
73,833
35,608
4,400
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

11
3 / 11 / 7
3,724
219
68,064
123,816
37,770
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Moji
46
5 / 7 / 19
4,752
280
62,961
68,709
71,360

Level 4

Level 3

Level 3

Level 3

Level 2

Level 1

VII
rigcr2
VII
60
6 / 15 / 9
3,691
217
78,279
49,934
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
11 / 7 / 23
4,552
268
97,120
130,029
98,584
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Mal'Damba
Depredad0r
Mal'Damba
60
22 / 6 / 12
4,114
242
88,961
82,561
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Grover
Kojo3200
Grover
58
12 / 9 / 33
6,015
354
93,152
81,846
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Yagorath
SinxLlorar
Yagorath
60
5 / 4 / 8
2,436
143
27,689
49,087
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

37
6 / 10 / 18
3,597
212
49,160
59,641
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
9m 16s
83
Kill Participation
150
35
Kills
56
56
Deaths
36
48
Assists
94
Player
Kills
Deaths
Assists
KDA
W
11
7
23
3.21
W
Mal'Damba
Depredad0r
Mal'Damba
22
6
12
4.67
W
Grover
Kojo3200
Grover
12
9
33
3.17
L
RukiSuzuki
Unknown
16
11
9
1.86
W
Yagorath
SinxLlorar
Yagorath
5
4
8
2.25
L
Imani
Staphy
Imani
5
12
4
0.58
L
3
11
7
0.59
L
Moji
5
7
19
2.07
W
6
10
18
1.5
L
VII
rigcr2
VII
6
15
9
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,164
Damage
356,082
356,082
Taken
403,164
113,530
Shielding
98,584
186,853
Healing
278,490
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
97,120
83,660
0
21,860
130,029
98,584
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
Depredad0r
Mal'Damba
88,961
30,178
19,444
23,598
82,561
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Kojo3200
Grover
93,152
83,051
84,251
43,086
81,846
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
RukiSuzuki
Unknown
120,027
81,521
1,889
16,316
78,015
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
SinxLlorar
Yagorath
27,689
18,762
0
8,657
49,087
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
Staphy
Imani
73,833
36,720
0
3,289
35,608
4,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
68,064
59,149
0
8,026
123,816
37,770
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
62,961
62,961
109,202
44,818
68,709
71,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,160
34,407
53,821
23,773
59,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
VII
rigcr2
VII
78,279
65,280
0
3,313
49,934
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role