Player Matchup

Pip
Pip
Echo slash2520
Pip
Level 62
Champion Stats
25W - 24L
1,516 SR
Queue Stats
72W - 77L
1,457 Elo+
Party 2
Imani
Imani
HyperContrlr
Imani
Level 9
Champion Stats
7W - 3L
1,636 SR
Queue Stats
7W - 3L
1,726 Elo+
Party 2
Vora
Vora
justlikealemon
Vora
Level 72
Champion Stats
17W - 8L
1,622 SR
Queue Stats
102W - 88L
1,478 Elo+
Party 2
Koga
Koga
mikejr0256
Koga
Level 457
Champion Stats
4W - 3L
1,765 SR
Queue Stats
110W - 104L
1,541 Elo+
Solo
Ruckus
Ruckus
tapunyak
Ruckus
Level 296
Champion Stats
4W - 4L
1,626 SR
Queue Stats
758W - 776L
1,529 Elo+
Solo
Team Averages
Level 179
1,633 SR
1,546 Elo+

VS

Team Averages
Level 250
1,591 SR
1,487 Elo+
Bomb King
Bomb King
Invader Zim9190
Bomb King
Level 139
Champion Stats
37W - 32L
1,548 SR
Queue Stats
81W - 81L
1,527 Elo+
Solo
Barik
Barik
K1NGSTRDOPE
Barik
Level 23
Champion Stats
7W - 6L
1,406 SR
Queue Stats
26W - 29L
1,499 Elo+
Solo
Corvus
Corvus
Nighthawk2945
Corvus
Level 873
Champion Stats
11W - 4L
1,676 SR
Queue Stats
720W - 687L
1,466 Elo+
Solo
Buck
Buck
PaladingamerCOM
Buck
Level 110
Champion Stats
2W - 0L
1,792 SR
Queue Stats
196W - 165L
1,474 Elo+
Party 1
Androxus
Androxus
jommar2211
Androxus
Level 107
Champion Stats
41W - 43L
1,531 SR
Queue Stats
146W - 152L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 14 / 14
2,958
174
27,344
49,742
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

2
14 / 17 / 6
3,376
199
64,608
70,946
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

58
22 / 15 / 8
4,169
245
81,313
55,416
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Level 1

55
7 / 10 / 16
2,885
170
68,377
43,685
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Ruckus
tapunyak
Ruckus
49
6 / 11 / 13
3,277
193
49,766
94,739
37,206
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Invader Zim9190
Bomb King
52
22 / 10 / 10
4,167
245
62,441
42,724
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

6
11 / 8 / 29
4,822
284
64,172
88,619
101,947
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
6 / 11 / 29
4,056
239
45,007
40,702
1,170
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

52
11 / 12 / 15
3,745
220
61,863
59,095
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Androxus
jommar2211
Androxus
28
17 / 10 / 9
4,059
239
81,045
60,268
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
9m 21s
108
Kill Participation
159
51
Kills
67
67
Deaths
51
57
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
14
14
0.64
L
14
17
6
1
W
Bomb King
Invader Zim9190
Bomb King
22
10
10
2.7
W
11
8
29
3.19
W
6
11
29
1.86
W
11
12
15
1.54
W
Androxus
jommar2211
Androxus
17
10
9
2.15
L
22
15
8
1.73
L
7
10
16
1.5
L
Ruckus
tapunyak
Ruckus
6
11
13
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,408
Damage
314,528
314,528
Taken
291,408
37,206
Shielding
103,117
133,232
Healing
149,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,344
26,039
60,148
17,674
49,742
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
64,608
61,239
132
5,903
70,946
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Invader Zim9190
Bomb King
62,441
53,343
2,483
12,443
42,724
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
64,172
64,172
0
28,231
88,619
101,947
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,007
39,064
72,804
11,549
40,702
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
61,863
53,269
0
10,006
59,095
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Androxus
jommar2211
Androxus
81,045
59,603
0
11,668
60,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
81,313
60,169
900
17,923
55,416
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
68,377
63,570
0
10,310
43,685
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
tapunyak
Ruckus
49,766
30,756
0
20,242
94,739
37,206
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role