Player Matchup

Maeve
Maeve
Gold IV
PresidentWord
Maeve
Gold IV
Level 438
Champion Stats
7W - 10L
1,378 SR
Queue Stats
867W - 830L
1,510 Elo+
Solo
Viktor
Viktor
Diamond V
ThëLastCry
Viktor
Diamond V
Level 130
Champion Stats
13W - 9L
1,661 SR
Queue Stats
348W - 360L
1,579 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
ToxicTroller
Mal'Damba
Diamond V
Level 892
Champion Stats
55W - 44L
1,629 SR
Queue Stats
252W - 248L
1,601 Elo+
Solo
Fernando
Fernando
Gold I
yummymel
Fernando
Gold I
Level 809
Champion Stats
76W - 49L
1,724 SR
Queue Stats
594W - 550L
1,521 Elo+
Solo
Grohk
Grohk
Platinum V
Проклятый47
Grohk
Platinum V
Level 624
Champion Stats
24W - 25L
1,610 SR
Queue Stats
1,559W - 1,524L
1,485 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 579
1,601 SR
1,539 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 262
1,662 SR
1,562 Elo+
Androxus
Androxus
Platinum I
CarterAspect
Androxus
Platinum I
Level 208
Champion Stats
16W - 22L
1,724 SR
Queue Stats
306W - 262L
1,580 Elo+
Solo
Cassie
Cassie
Platinum IV
DabutentronKo
Cassie
Platinum IV
Level 428
Champion Stats
22W - 31L
1,526 SR
Queue Stats
442W - 412L
1,497 Elo+
Solo
Inara
Inara
Gold I
DarekTJ
Inara
Gold I
Level 179
Champion Stats
16W - 11L
1,702 SR
Queue Stats
161W - 148L
1,520 Elo+
Party 1
Barik
Barik
Qualifying
OwenBangUrMa
Barik
Qualifying
Level 67
Champion Stats
3W - 3L
1,750 SR
Queue Stats
9W - 19L
1,727 Elo+
Solo
Seris
Seris
Gold II
XxM4st3rK1LL3RxX
Seris
Gold II
Level 426
Champion Stats
31W - 33L
1,605 SR
Queue Stats
277W - 283L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 4
1,923
240
24,278
23,614
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
41
2 / 6 / 11
1,731
216
37,718
24,862
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Mal'Damba
ToxicTroller
Mal'Damba
57
15 / 4 / 2
2,409
301
46,889
23,612
525
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Fernando
yummymel
Fernando
59
7 / 3 / 4
2,699
337
32,974
57,750
47,376
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
5 / 2 / 19
2,832
354
56,220
35,748
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CarterAspect
Androxus
48
11 / 7 / 2
1,954
244
35,849
25,884
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
2 / 7 / 3
1,496
187
37,012
31,552
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
DarekTJ
Inara
53
1 / 6 / 5
1,452
182
27,181
59,979
3,953
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

48
0 / 7 / 5
1,492
187
39,053
50,762
36,211
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
5 / 6 / 3
1,849
231
26,491
29,902
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
1m 45s
73
Kill Participation
37
33
Kills
19
19
Deaths
33
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Androxus
CarterAspect
Androxus
11
7
2
1.71
L
2
7
3
0.5
L
Inara
DarekTJ
Inara
1
6
5
0.58
L
0
7
5
0.36
W
4
4
4
1.5
W
Viktor
2
6
11
1.25
W
Mal'Damba
ToxicTroller
Mal'Damba
15
4
2
4
L
5
6
3
1.08
W
Fernando
yummymel
Fernando
7
3
4
3
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,079
Damage
165,586
165,586
Taken
198,079
47,901
Shielding
40,164
102,332
Healing
95,186
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
CarterAspect
Androxus
35,849
30,847
0
4,312
25,884
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,012
30,559
0
8,551
31,552
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
DarekTJ
Inara
27,181
23,111
0
1,777
59,979
3,953
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,053
39,053
0
19,449
50,762
36,211
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,278
24,081
0
12,101
23,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
37,718
23,629
0
461
24,862
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
ToxicTroller
Mal'Damba
46,889
17,607
7,367
10,273
23,612
525
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
26,491
20,619
47,444
13,653
29,902
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
yummymel
Fernando
32,974
23,821
0
7,678
57,750
47,376
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,220
22,919
36,261
28,191
35,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role