Player Matchup

Jenos
Jenos
CarpenterBrvt
Jenos
Level 353
Champion Stats
170W - 133L
1,667 SR
Queue Stats
461W - 369L
1,678 Elo+
Party 3
Fernando
Fernando
Craini
Fernando
Level 219
Champion Stats
62W - 48L
1,664 SR
Queue Stats
208W - 187L
1,600 Elo+
Party 3
Kinessa
Kinessa
RamboFantastic
Kinessa
Level 344
Champion Stats
26W - 40L
1,513 SR
Queue Stats
845W - 868L
1,572 Elo+
Solo
Ying
Ying
WilsonMangas
Ying
Level 39
Champion Stats
2W - 3L
1,814 SR
Queue Stats
33W - 23L
1,616 Elo+
Party 1
Vatu
Vatu
ivomalafa12
Vatu
Level 32
Champion Stats
1W - 3L
1,453 SR
Queue Stats
15W - 15L
1,573 Elo+
Party 1
Team Averages
Level 197
1,622 SR
1,608 Elo+

VS

Team Averages
Level 473
1,656 SR
1,668 Elo+
Tiberius
Tiberius
BleuBerryCookie
Tiberius
Level 999
Champion Stats
18W - 10L
1,723 SR
Queue Stats
652W - 597L
1,634 Elo+
Party 2
Fernando
Fernando
Koobix
Fernando
Level 144
Champion Stats
39W - 26L
1,633 SR
Queue Stats
273W - 255L
1,609 Elo+
Solo
Dredge
Dredge
Puyuku
Dredge
Level 190
Champion Stats
120W - 98L
1,603 SR
Queue Stats
216W - 191L
1,585 Elo+
Solo
Rei
Rei
angel944
Rei
Level 999
Champion Stats
25W - 18L
1,665 SR
Queue Stats
1,246W - 1,231L
1,719 Elo+
Party 2
Koga
Koga
tiganu123
Koga
Level 32
Champion Stats
12W - 5L
1,654 SR
Queue Stats
12W - 5L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 4 / 9
2,438
271
24,341
24,671
7,300
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Craini
Fernando
56
6 / 7 / 9
2,252
250
57,028
88,528
39,747
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
4 / 5 / 6
1,635
182
26,126
39,262
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

31
0 / 7 / 11
1,842
205
17,487
55,956
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

21
2 / 12 / 7
1,609
179
33,437
46,602
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
59
8 / 4 / 13
2,991
332
91,881
34,807
10,261
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
Koobix
Fernando
46
2 / 3 / 11
2,634
293
25,303
45,150
38,205
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
Puyuku
Dredge
34
11 / 4 / 4
2,695
299
47,393
19,826
3,575
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
7 / 2 / 18
3,126
347
43,935
33,033
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
13
6 / 7 / 6
2,230
248
46,507
25,603
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 50s
Objective Time
6m 31s
62
Kill Participation
86
20
Kills
34
35
Deaths
20
42
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiberius
8
4
13
3.63
L
8
4
9
3.13
L
Fernando
Craini
Fernando
6
7
9
1.5
W
Fernando
Koobix
Fernando
2
3
11
2.5
W
Dredge
Puyuku
Dredge
11
4
4
3.25
L
4
5
6
1.4
L
0
7
11
0.79
W
7
2
18
8
L
2
12
7
0.46
W
Koga
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,419
Damage
255,019
255,019
Taken
158,419
47,047
Shielding
52,041
155,971
Healing
112,293
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
91,881
63,500
0
815
34,807
10,261
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
24,341
16,398
81,451
6,504
24,671
7,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Craini
Fernando
57,028
31,885
0
124
88,528
39,747
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
Koobix
Fernando
25,303
15,861
0
5,840
45,150
38,205
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Puyuku
Dredge
47,393
41,121
0
0
19,826
3,575
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
26,126
22,176
0
618
39,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,487
17,487
42,335
19,773
55,956
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,935
39,966
69,450
28,413
33,033
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,437
24,593
66
5,100
46,602
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
46,507
23,594
0
7,775
25,603
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role