Player Matchup

Jenos
Jenos
Qualifying
Beachnoodle
Jenos
Qualifying
Level 142
Champion Stats
5W - 4L
1,672 SR
Queue Stats
103W - 87L
1,637 Elo+
Party 2
Vora
Vora
Qualifying
LOLXDROFLXDLOLO
Vora
Qualifying
Level 147
Champion Stats
5W - 0L
2,012 SR
Queue Stats
186W - 107L
1,746 Elo+
Party 2
Saati
Saati
Diamond V
NARCOTICDELIGHT
Saati
Diamond V
Level 148
Champion Stats
9W - 11L
1,613 SR
Queue Stats
255W - 230L
1,599 Elo+
Party 3
Raum
Raum
Platinum V
Rebeyy
Raum
Platinum V
Level 263
Champion Stats
1W - 0L
1,500 SR
Queue Stats
150W - 140L
1,591 Elo+
Party 3
Fernando
Fernando
Platinum V
Zahl495virtuell
Fernando
Platinum V
Level 384
Champion Stats
290W - 243L
1,621 SR
Queue Stats
864W - 880L
1,515 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 217
1,684 SR
1,618 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 716
1,679 SR
1,580 Elo+
Atlas
Atlas
Platinum III
Kettenhund46
Atlas
Platinum III
Level 999
Champion Stats
4W - 2L
1,600 SR
Queue Stats
143W - 136L
1,589 Elo+
Party 1
Inara
Inara
Diamond IV
MonsterJuwel514
Inara
Diamond IV
Level 654
Champion Stats
2W - 3L
1,745 SR
Queue Stats
36W - 34L
1,609 Elo+
Party 1
Maeve
Maeve
Diamond V
QueenMariam
Maeve
Diamond V
Level 150
Champion Stats
0W - 1L
1,664 SR
Queue Stats
488W - 418L
1,599 Elo+
Solo
Rei
Rei
Platinum II
REGALASAP
Rei
Platinum II
Level 900
Champion Stats
18W - 15L
1,692 SR
Queue Stats
1,165W - 1,150L
1,537 Elo+
Solo
Imani
Imani
Platinum I
SRIGEN
Imani
Platinum I
Level 879
Champion Stats
13W - 9L
1,695 SR
Queue Stats
230W - 189L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 3 / 23
2,668
334
20,886
12,829
6,598
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
20 / 1 / 13
3,002
375
67,854
22,238
750
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
8 / 2 / 16
2,540
318
56,801
31,209
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Raum
Rebeyy
Raum
55
6 / 2 / 14
2,333
292
40,635
66,935
1,400
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Fernando
59
3 / 1 / 9
2,480
310
36,561
36,934
33,721
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
FuriaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 8 / 1
1,352
169
30,566
76,829
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
4 / 8 / 2
1,724
216
49,738
71,405
4,959
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
1 / 10 / 1
1,142
143
31,295
23,696
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
1 / 6 / 6
1,692
212
23,162
27,062
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Imani
SRIGEN
Imani
60
2 / 10 / 2
1,375
172
35,384
23,745
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
1m 22s
115
Kill Participation
21
40
Kills
9
9
Deaths
42
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
23
4.83
L
1
8
1
0.19
W
20
1
13
26.5
L
4
8
2
0.63
W
8
2
16
8
L
1
10
1
0.15
L
1
6
6
0.67
W
Raum
Rebeyy
Raum
6
2
14
6.5
L
Imani
SRIGEN
Imani
2
10
2
0.3
W
Fernando
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,737
Damage
170,145
170,145
Taken
222,737
42,469
Shielding
4,959
105,278
Healing
82,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,886
20,428
71,915
6,231
12,829
6,598
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
30,566
30,566
0
9,663
76,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
67,854
45,467
0
6,490
22,238
750
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
49,738
39,720
0
2,783
71,405
4,959
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,801
48,417
0
1,387
31,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,295
30,995
0
2,532
23,696
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,162
21,867
55,630
12,040
27,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
Rebeyy
Raum
40,635
37,737
0
13,723
66,935
1,400
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
SRIGEN
Imani
35,384
21,586
0
67
23,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
36,561
25,205
0
5,532
36,934
33,721
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role