Player Matchup

Lillith
Lillith
Platinum IV
Mustienil
Lillith
Platinum IV
Level 999
Champion Stats
765W - 521L
1,686 SR
Queue Stats
2,052W - 1,975L
1,542 Elo+
Solo
Khan
Khan
Platinum III
TheDieguithorx
Khan
Platinum III
Level 140
Champion Stats
30W - 47L
1,524 SR
Queue Stats
349W - 351L
1,556 Elo+
Solo
Skye
Skye
Qualifying
XlapinCZ
Skye
Qualifying
Level 104
Champion Stats
2W - 2L
1,515 SR
Queue Stats
43W - 56L
1,460 Elo+
Solo
Atlas
Atlas
Gold V
Yotsui
Atlas
Gold V
Level 174
Champion Stats
3W - 3L
1,442 SR
Queue Stats
130W - 112L
1,535 Elo+
Solo
Willo
Willo
Gold III
pierreking402
Willo
Gold III
Level 399
Champion Stats
9W - 5L
1,687 SR
Queue Stats
161W - 175L
1,476 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 363
1,571 SR
1,514 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 347
1,633 SR
1,504 Elo+
Koga
Koga
Qualifying
CriteqDaBeast
Koga
Qualifying
Level 99
Champion Stats
2W - 1L
1,509 SR
Queue Stats
7W - 6L
1,461 Elo+
Solo
Furia
Furia
Gold III
Primadonna209
Furia
Gold III
Level 168
Champion Stats
45W - 28L
1,662 SR
Queue Stats
134W - 133L
1,493 Elo+
Solo
Dredge
Dredge
Platinum II
SpectraJason
Dredge
Platinum II
Level 999
Champion Stats
89W - 79L
1,652 SR
Queue Stats
996W - 960L
1,608 Elo+
Solo
Inara
Inara
Gold III
brasileiro03
Inara
Gold III
Level 282
Champion Stats
10W - 11L
1,614 SR
Queue Stats
234W - 227L
1,499 Elo+
Solo
Fernando
Fernando
Gold III
llH3ll
Fernando
Gold III
Level 185
Champion Stats
47W - 28L
1,727 SR
Queue Stats
479W - 444L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Mustienil
Lillith
60
5 / 3 / 20
3,423
311
64,059
41,243
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

33
10 / 4 / 8
3,667
333
59,432
81,307
18,997
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Skye
53
12 / 9 / 3
2,703
246
38,852
31,614
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Atlas
Yotsui
Atlas
57
1 / 6 / 13
2,901
264
36,663
108,016
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

57
11 / 4 / 11
2,963
269
58,587
27,081
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bans
AndroxusMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
TalusAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 8 / 11
2,322
211
58,721
35,057
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 62.5% Energy after earning a Killing Blow with Skewer.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

47
2 / 7 / 13
2,656
241
31,819
39,235
3,000
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Dredge
60
10 / 8 / 6
2,837
258
87,213
41,082
3,000
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

48
2 / 8 / 7
2,433
221
54,790
79,589
7,068
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
llH3ll
Fernando
53
8 / 9 / 8
2,560
233
56,718
62,630
28,942
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
4m 59s
94
Kill Participation
71
39
Kills
26
26
Deaths
40
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
W
Lillith
Mustienil
Lillith
5
3
20
5
L
2
7
13
1.21
L
Dredge
10
8
6
1.63
W
10
4
8
3.5
W
Skye
12
9
3
1.5
W
Atlas
Yotsui
Atlas
1
6
13
1.25
L
2
8
7
0.69
L
Fernando
llH3ll
Fernando
8
9
8
1.33
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,593
Damage
289,261
289,261
Taken
257,593
18,997
Shielding
42,010
150,974
Healing
128,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,721
52,898
0
2,013
35,057
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
Mustienil
Lillith
64,059
20,522
112,403
1,495
41,243
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,819
18,863
87,214
22,612
39,235
3,000
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Dredge
87,213
57,213
0
2,231
41,082
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,432
57,000
7,139
14,253
81,307
18,997

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
38,852
21,049
0
3,965
31,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Atlas
Yotsui
Atlas
36,663
36,663
0
9,601
108,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
54,790
47,538
0
2,403
79,589
7,068
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
llH3ll
Fernando
56,718
30,951
0
12,511
62,630
28,942
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
58,587
41,851
0
2,118
27,081
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role