Player Matchup

Vora
Vora
AsmaaRhibany
Vora
Level 999
Champion Stats
1W - 5L
1,492 SR
Queue Stats
2,946W - 2,605L
1,538 Elo+
Party 1
Saati
Saati
Chemas VEDA
Saati
Level 286
Champion Stats
1W - 4L
1,547 SR
Queue Stats
899W - 751L
1,630 Elo+
Party 1
Inara
Inara
Matt 2K8
Inara
Level 529
Champion Stats
26W - 16L
1,661 SR
Queue Stats
1,161W - 862L
1,638 Elo+
Party 1
Grohk
Grohk
WastelandOfWar
Grohk
Level 171
Champion Stats
33W - 29L
1,621 SR
Queue Stats
701W - 671L
1,581 Elo+
Party 1
Jenos
Jenos
rangerbolt
Jenos
Level 999
Champion Stats
367W - 323L
1,540 SR
Queue Stats
3,736W - 3,451L
1,650 Elo+
Party 1
Team Averages
Level 597
1,572 SR
1,608 Elo+

VS

Team Averages
Level 515
1,560 SR
1,576 Elo+
Sha Lin
Sha Lin
ElBryan3904
Sha Lin
Level 576
Champion Stats
26W - 25L
1,536 SR
Queue Stats
1,427W - 1,382L
1,618 Elo+
Solo
Khan
Khan
HaypeR Zexceed
Khan
Level 340
Champion Stats
12W - 11L
1,465 SR
Queue Stats
408W - 378L
1,530 Elo+
Solo
Seris
Seris
Jupiter756
Seris
Level 291
Champion Stats
46W - 39L
1,572 SR
Queue Stats
228W - 220L
1,505 Elo+
Solo
Imani
Imani
StarLord2320
Imani
Level 999
Champion Stats
63W - 52L
1,612 SR
Queue Stats
1,050W - 1,032L
1,592 Elo+
Solo
VII
VII
touge3333
VII
Level 368
Champion Stats
165W - 142L
1,613 SR
Queue Stats
1,336W - 1,302L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 10 / 3
1,540
220
24,488
41,143
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
0 / 10 / 4
1,296
185
17,383
32,300
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
Matt 2K8
Inara
59
3 / 7 / 2
1,935
276
37,802
96,972
14,070
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

31
1 / 6 / 5
1,624
232
19,743
31,250
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Jenos
60
3 / 6 / 4
1,955
279
16,839
28,394
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
ElBryan3904
Sha Lin
60
12 / 2 / 11
2,678
383
56,887
24,928
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Strike True

Strike True

Crippling Arrow

Heal for 70 after hitting an enemy with Crippling Arrow.

Level 1

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 2.4s.

Level 4

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

60
3 / 3 / 12
2,477
354
19,808
48,783
23,220
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Seris
54
1 / 1 / 17
2,490
356
9,610
11,393
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

60
12 / 1 / 10
2,691
384
81,294
12,643
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

51
11 / 2 / 7
2,329
333
62,460
18,508
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
7m 31s
27
Kill Participation
96
9
Kills
39
39
Deaths
9
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
0
10
4
0.2
W
Sha Lin
ElBryan3904
Sha Lin
12
2
11
8.75
W
3
3
12
3
W
Seris
1
1
17
9.5
L
Inara
Matt 2K8
Inara
3
7
2
0.57
W
12
1
10
17
L
1
6
5
0.58
L
Jenos
3
6
4
0.83
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,255
Damage
230,059
230,059
Taken
116,255
14,070
Shielding
23,220
124,318
Healing
82,960
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,488
15,598
0
3,261
41,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,383
16,406
0
2,064
32,300
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
ElBryan3904
Sha Lin
56,887
50,124
0
1,132
24,928
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
19,808
16,925
2,237
5,219
48,783
23,220
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Seris
9,610
7,750
62,475
8,845
11,393
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Matt 2K8
Inara
37,802
30,772
0
7,021
96,972
14,070
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,294
66,223
0
610
12,643
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
19,743
11,873
38,406
12,138
31,250
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
16,839
11,499
54,381
7,047
28,394
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
62,460
57,720
0
2,442
18,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role