Player Matchup

Buck
Buck
NepsilonCrystal
Buck
Level 126
Champion Stats
4W - 2L
1,626 SR
Queue Stats
317W - 295L
1,566 Elo+
Solo
Seris
Seris
ScarMiyagi
Seris
Level 130
Champion Stats
25W - 16L
1,606 SR
Queue Stats
230W - 236L
1,498 Elo+
Solo
Bomb King
Bomb King
TechTay
Bomb King
Level 153
Champion Stats
3W - 1L
1,500 SR
Queue Stats
8W - 11L
1,587 Elo+
Solo
Dredge
Dredge
YEST1
Dredge
Level 999
Champion Stats
52W - 55L
1,543 SR
Queue Stats
968W - 996L
1,558 Elo+
Solo
Barik
Barik
burner2312
Barik
Level 340
Champion Stats
4W - 2L
1,553 SR
Queue Stats
485W - 517L
1,566 Elo+
Solo
Team Averages
Level 350
1,566 SR
1,555 Elo+

VS

Team Averages
Level 656
1,549 SR
1,562 Elo+
Strix
Strix
PescadorPsx
Strix
Level 886
Champion Stats
1W - 8L
1,208 SR
Queue Stats
546W - 544L
1,557 Elo+
Solo
Ruckus
Ruckus
The-ROMMY_MARSH
Ruckus
Level 151
Champion Stats
12W - 15L
1,677 SR
Queue Stats
261W - 240L
1,523 Elo+
Solo
Jenos
Jenos
comunistä
Jenos
Level 999
Champion Stats
301W - 241L
1,700 SR
Queue Stats
3,461W - 3,426L
1,641 Elo+
Solo
Willo
Willo
copitoferal
Willo
Level 999
Champion Stats
109W - 91L
1,627 SR
Queue Stats
1,258W - 1,227L
1,536 Elo+
Solo
Kasumi
Kasumi
waterever14
Kasumi
Level 246
Champion Stats
19W - 22L
1,536 SR
Queue Stats
273W - 272L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 16 / 14
3,868
204
67,425
63,637
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Seris
46
14 / 7 / 17
4,257
224
69,132
60,175
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

Bomb King
TechTay
Bomb King
56
14 / 8 / 9
3,871
204
68,775
32,673
840
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Dredge
YEST1
Dredge
58
23 / 15 / 8
5,436
286
101,302
53,775
7,565
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Barik
59
11 / 14 / 20
4,806
253
57,668
101,888
146,755
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 16 / 7
2,697
142
37,433
47,807
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

50
21 / 11 / 17
4,578
241
90,333
130,662
88,448
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Jenos
59
9 / 10 / 30
5,675
299
44,153
49,420
15,228
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
14 / 13 / 14
5,071
267
90,385
56,824
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Kasumi
59
10 / 23 / 10
3,264
172
49,844
79,589
0
Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 32s
Objective Time
4m 52s
141
Kill Participation
138
73
Kills
60
60
Deaths
73
68
Assists
78
Player
Kills
Deaths
Assists
KDA
W
11
16
14
1.13
L
6
16
7
0.59
W
Seris
14
7
17
3.21
W
Bomb King
TechTay
Bomb King
14
8
9
2.31
L
21
11
17
2.68
W
Dredge
YEST1
Dredge
23
15
8
1.8
W
Barik
11
14
20
1.5
L
Jenos
9
10
30
2.4
L
14
13
14
1.62
L
Kasumi
10
23
10
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,302
Damage
312,148
312,148
Taken
364,302
155,160
Shielding
103,676
135,026
Healing
170,126
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,425
62,581
0
14,854
63,637
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,433
34,756
2,262
4,582
47,807
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
Seris
69,132
58,315
20,261
35,275
60,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
TechTay
Bomb King
68,775
60,923
0
7,602
32,673
840
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
90,333
65,802
0
4,197
130,662
88,448
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Dredge
YEST1
Dredge
101,302
63,652
0
10,458
53,775
7,565

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
57,668
57,668
0
46,576
101,888
146,755
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
44,153
22,558
126,698
25,105
49,420
15,228
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
90,385
53,796
0
2,977
56,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
49,844
37,822
0
4,305
79,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role