Player Matchup

Saati
Saati
Platinum III
Anoplasty
Saati
Platinum III
Level 37
Champion Stats
1W - 0L
1,700 SR
Queue Stats
28W - 13L
1,704 Elo+
Party 2
Skye
Skye
Gold V
EmceeCoolCloud
Skye
Gold V
Level 60
Champion Stats
6W - 1L
1,800 SR
Queue Stats
111W - 91L
1,556 Elo+
Party 2
Seris
Seris
Gold IV
FeistyGirlylol
Seris
Gold IV
Level 390
Champion Stats
292W - 232L
1,619 SR
Queue Stats
739W - 727L
1,488 Elo+
Party 2
Raum
Raum
Gold III
ProWGamer
Raum
Gold III
Level 729
Champion Stats
89W - 88L
1,625 SR
Queue Stats
967W - 935L
1,502 Elo+
Party 2
Ash
Ash
Platinum III
dreadchinie
Ash
Platinum III
Level 78
Champion Stats
6W - 3L
1,641 SR
Queue Stats
98W - 100L
1,475 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 259
1,677 SR
1,545 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 461
1,590 SR
1,463 Elo+
Imani
Imani
Gold III
Annihilator_0610
Imani
Gold III
Level 866
Champion Stats
267W - 281L
1,594 SR
Queue Stats
2,315W - 2,301L
1,480 Elo+
Solo
Vora
Vora
Gold I
InoriAv
Vora
Gold I
Level 232
Champion Stats
9W - 22L
1,477 SR
Queue Stats
380W - 364L
1,525 Elo+
Party 1
Barik
Barik
Silver I
JrDevious
Barik
Silver I
Level 979
Champion Stats
2W - 2L
1,729 SR
Queue Stats
246W - 285L
1,283 Elo+
Solo
Jenos
Jenos
Gold II
MinGoRivera
Jenos
Gold II
Level 170
Champion Stats
1W - 4L
1,510 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1
Ruckus
Ruckus
Gold IV
beefboyardi
Ruckus
Gold IV
Level 58
Champion Stats
37W - 28L
1,640 SR
Queue Stats
99W - 76L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Anoplasty
Saati
30
7 / 7 / 11
2,415
302
47,460
30,783
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

52
10 / 3 / 13
2,643
330
36,292
30,691
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

58
5 / 3 / 16
2,619
327
12,582
17,077
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Level 1

Raum
58
3 / 2 / 23
3,386
423
27,525
66,162
2,740
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

46
11 / 4 / 10
2,677
335
45,764
62,169
34,453
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Level 1

Bans
FernandoZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 8 / 7
1,777
222
60,763
27,428
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
InoriAv
Vora
60
8 / 11 / 5
2,081
260
62,170
38,702
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
JrDevious
Barik
58
3 / 7 / 7
1,946
243
38,982
53,423
72,563
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
1 / 7 / 7
1,929
241
23,626
25,218
4,751
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
33
3 / 4 / 0
1,347
168
21,341
24,852
21,455
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
1m 33s
109
Kill Participation
44
36
Kills
18
19
Deaths
37
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Saati
Anoplasty
Saati
7
7
11
1.79
W
10
3
13
5.5
W
5
3
16
4.33
L
Vora
InoriAv
Vora
8
11
5
0.95
L
Barik
JrDevious
Barik
3
7
7
0.93
L
1
7
7
0.64
W
Raum
3
2
23
7.25
L
Ruckus
3
4
0
0.75
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,623
Damage
206,882
206,882
Taken
169,623
37,193
Shielding
98,769
96,432
Healing
60,814
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,763
38,704
0
3,272
27,428
0

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Anoplasty
Saati
47,460
39,224
0
294
30,783
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
36,292
22,915
6,445
12,906
30,691
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
12,582
10,581
42,163
5,016
17,077
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Vora
InoriAv
Vora
62,170
43,374
0
6,608
38,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
JrDevious
Barik
38,982
38,982
0
11,012
53,423
72,563
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,626
21,036
33,105
6,659
25,218
4,751
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
27,525
23,312
17,537
9,866
66,162
2,740

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ruckus
21,341
15,259
0
158
24,852
21,455
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,764
44,466
0
2,205
62,169
34,453
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role