Player Matchup

Imani
Imani
Platinum I
ShadowChaser21
Imani
Platinum I
Level 115
Champion Stats
1W - 1L
1,541 SR
Queue Stats
69W - 62L
1,579 Elo+
Solo
Terminus
Terminus
Gold IV
Tomorrolendense
Terminus
Gold IV
Level 94
Champion Stats
2W - 5L
1,405 SR
Queue Stats
33W - 29L
1,475 Elo+
Solo
Furia
Furia
Gold III
boa_profonda2
Furia
Gold III
Level 119
Champion Stats
5W - 10L
1,335 SR
Queue Stats
311W - 312L
1,479 Elo+
Party 3
Atlas
Atlas
Platinum IV
filipposclub
Atlas
Platinum IV
Level 658
Champion Stats
5W - 2L
1,709 SR
Queue Stats
555W - 520L
1,528 Elo+
Party 3
Skye
Skye
Gold III
kxvinsitoo
Skye
Gold III
Level 621
Champion Stats
21W - 9L
1,714 SR
Queue Stats
398W - 369L
1,559 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 321
1,541 SR
1,524 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 510
1,656 SR
1,531 Elo+
Koga
Koga
Platinum IV
Bazuvixx
Koga
Platinum IV
Level 999
Champion Stats
10W - 11L
1,600 SR
Queue Stats
233W - 206L
1,585 Elo+
Party 2
Willo
Willo
Platinum V
CreamBurger
Willo
Platinum V
Level 78
Champion Stats
19W - 9L
1,747 SR
Queue Stats
163W - 154L
1,560 Elo+
Party 1
Jenos
Jenos
Platinum IV
Greffd
Jenos
Platinum IV
Level 999
Champion Stats
21W - 25L
1,580 SR
Queue Stats
1,229W - 1,195L
1,517 Elo+
Party 1
Barik
Barik
Gold III
HStreXyH
Barik
Gold III
Level 80
Champion Stats
7W - 3L
1,695 SR
Queue Stats
193W - 204L
1,481 Elo+
Party 2
Torvald
Torvald
Gold II
w4lI-E-_
Torvald
Gold II
Level 394
Champion Stats
8W - 7L
1,658 SR
Queue Stats
205W - 233L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
14 / 10 / 13
3,212
292
65,607
38,694
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Terminus
46
1 / 7 / 8
3,140
285
19,417
62,313
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

39
5 / 7 / 21
3,002
273
20,707
34,037
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

54
10 / 5 / 19
3,124
284
37,758
57,260
0
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
15 / 6 / 15
3,353
305
60,948
31,685
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
FernandoAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
11 / 13 / 6
2,571
234
59,417
36,220
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

28
11 / 11 / 7
2,890
263
57,873
37,340
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Jenos
Greffd
Jenos
60
6 / 5 / 20
2,795
254
22,607
20,017
10,268
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
HStreXyH
Barik
58
5 / 10 / 14
2,770
252
54,282
74,485
35,899
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Torvald
w4lI-E-_
Torvald
59
3 / 7 / 12
2,328
212
29,810
36,375
74,416
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
4m 4s
121
Kill Participation
95
45
Kills
36
35
Deaths
46
76
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Koga
11
13
6
1.08
L
11
11
7
1.32
L
Jenos
Greffd
Jenos
6
5
20
3.2
L
Barik
HStreXyH
Barik
5
10
14
1.2
W
14
10
13
2.05
W
Terminus
1
7
8
0.71
W
5
7
21
2.21
W
10
5
19
3.9
W
15
6
15
3.75
L
Torvald
w4lI-E-_
Torvald
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,437
Damage
223,989
223,989
Taken
204,437
0
Shielding
120,583
113,818
Healing
99,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
59,417
47,768
0
2,883
36,220
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,873
36,667
0
2,545
37,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Jenos
Greffd
Jenos
22,607
18,241
71,399
8,813
20,017
10,268
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
HStreXyH
Barik
54,282
54,282
0
10,728
74,485
35,899
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,607
46,741
0
824
38,694
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
19,417
13,384
0
14,401
62,313
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
20,707
14,465
70,445
16,779
34,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
37,758
37,758
0
4,129
57,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
60,948
45,165
0
7,240
31,685
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
w4lI-E-_
Torvald
29,810
24,546
2,356
277
36,375
74,416
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role