Player Matchup
VS
Match Stats

Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5

Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3

Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3

Electrostatic
Weapon
Increase your Ammo regeneration speed by 24%.
Level 2

Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 300.
Level 2

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Elemental Barrier
Elemental Shift
Heal for 150 after using Elemental Shift.
Level 3

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3

Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Force of Nature
Armor
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 30%.
Level 3

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Field Deploy
Turret
Heal for 40 each time one of your base Turrets hits an enemy.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.
Level 4

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 20%.
Level 2

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1

Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 40% while using Precision Sights.
Level 2

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Level 2

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Level 2

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5

Swagger
Armor
Increase your maximum Health by 100.
Level 2

Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.