Player Matchup

Ash
Ash
Diamond V
DangyDJ
Ash
Diamond V
Level 999
Champion Stats
44W - 33L
1,636 SR
Queue Stats
176W - 162L
1,550 Elo+
Solo
Cassie
Cassie
Platinum I
Diséngage
Cassie
Platinum I
Level 201
Champion Stats
7W - 2L
1,832 SR
Queue Stats
41W - 38L
1,606 Elo+
Solo
Jenos
Jenos
Diamond III
LahoreDaPawa
Jenos
Diamond III
Level 999
Champion Stats
58W - 97L
1,493 SR
Queue Stats
1,013W - 963L
1,593 Elo+
Solo
Inara
Inara
Platinum I
TVENN
Inara
Platinum I
Level 999
Champion Stats
370W - 305L
1,660 SR
Queue Stats
1,642W - 1,571L
1,592 Elo+
Solo
Lex
Lex
Diamond V
spaark007
Lex
Diamond V
Level 999
Champion Stats
29W - 23L
1,610 SR
Queue Stats
1,029W - 983L
1,577 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 839
1,646 SR
1,584 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 738
1,613 SR
1,620 Elo+
Mal'Damba
Mal'Damba
Diamond III
A5Pharir
Mal'Damba
Diamond III
Level 479
Champion Stats
78W - 67L
1,711 SR
Queue Stats
1,131W - 1,147L
1,608 Elo+
Solo
Bomb King
Bomb King
Diamond I
JenosMyWaifu
Bomb King
Diamond I
Level 999
Champion Stats
67W - 63L
1,721 SR
Queue Stats
734W - 705L
1,655 Elo+
Solo
Ruckus
Ruckus
Platinum I
Tahchux
Ruckus
Platinum I
Level 999
Champion Stats
21W - 20L
1,582 SR
Queue Stats
1,561W - 1,646L
1,667 Elo+
Party 1
Vora
Vora
Platinum IV
WatiSinge
Vora
Platinum IV
Level 751
Champion Stats
1W - 1L
1,428 SR
Queue Stats
127W - 107L
1,582 Elo+
Party 1
Barik
Barik
Gold III
pthibest251
Barik
Gold III
Level 463
Champion Stats
11W - 12L
1,623 SR
Queue Stats
80W - 72L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
60
4 / 9 / 12
3,342
279
49,760
103,971
62,757
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Cassie
Diséngage
Cassie
51
17 / 6 / 16
4,010
334
112,598
46,746
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
3 / 1 / 30
4,065
339
20,263
10,873
15,030
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
TVENN
Inara
60
3 / 6 / 14
3,528
294
41,148
91,620
9,473
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
17 / 7 / 8
4,435
370
79,455
55,364
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
MakoaLillith
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
A5Pharir
Mal'Damba
60
7 / 5 / 15
2,798
233
46,310
26,271
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bomb King
JenosMyWaifu
Bomb King
60
8 / 7 / 11
2,366
197
75,395
44,546
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ruckus
Tahchux
Ruckus
59
3 / 12 / 14
1,019
85
41,193
84,510
19,794
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
59
7 / 11 / 6
2,419
202
65,904
58,066
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
4 / 10 / 12
2,622
219
79,772
89,831
40,958
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
3m 55s
124
Kill Participation
87
44
Kills
29
29
Deaths
45
80
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
A5Pharir
Mal'Damba
7
5
15
2.9
W
Ash
4
9
12
1.11
W
Cassie
Diséngage
Cassie
17
6
16
4.17
L
Bomb King
JenosMyWaifu
Bomb King
8
7
11
1.93
W
3
1
30
18
W
Inara
TVENN
Inara
3
6
14
1.67
L
Ruckus
Tahchux
Ruckus
3
12
14
0.83
L
Vora
7
11
6
0.91
L
4
10
12
1
W
17
7
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,224
Damage
308,574
308,574
Taken
303,224
87,260
Shielding
60,752
182,688
Healing
162,917
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
A5Pharir
Mal'Damba
46,310
20,057
111,694
14,776
26,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Ash
49,760
46,960
0
3,989
103,971
62,757
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
Diséngage
Cassie
112,598
95,745
0
0
46,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
JenosMyWaifu
Bomb King
75,395
70,645
0
3,526
44,546
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,263
15,599
162,060
8,542
10,873
15,030
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Inara
TVENN
Inara
41,148
36,052
0
7,898
91,620
9,473
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Tahchux
Ruckus
41,193
28,395
0
2,405
84,510
19,794
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
65,904
48,988
0
6,308
58,066
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
79,772
79,772
0
24,208
89,831
40,958
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
79,455
74,188
0
199
55,364
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role