Player Matchup

Corvus
Corvus
Platinum I
HODRİMEYDAN
Corvus
Platinum I
Level 886
Champion Stats
1W - 0L
1,625 SR
Queue Stats
180W - 155L
1,589 Elo+
Party 3
Kinessa
Kinessa
Diamond V
KeremAlışık
Kinessa
Diamond V
Level 999
Champion Stats
8W - 3L
1,616 SR
Queue Stats
165W - 148L
1,607 Elo+
Party 3
Azaan
Azaan
Platinum I
T0K1SAk1KURUM1
Azaan
Platinum I
Level 56
Champion Stats
3W - 0L
1,895 SR
Queue Stats
56W - 27L
1,715 Elo+
Party 3
Fernando
Fernando
Gold II
TriS8279
Fernando
Gold II
Level 999
Champion Stats
495W - 461L
1,649 SR
Queue Stats
1,628W - 1,552L
1,517 Elo+
Party 2
Koga
Koga
Diamond V
xxfalcontmemxx
Koga
Diamond V
Level 507
Champion Stats
345W - 218L
1,709 SR
Queue Stats
583W - 571L
1,575 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 689
1,699 SR
1,601 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 404
1,611 SR
1,606 Elo+
Jenos
Jenos
Platinum I
TVENN
Jenos
Platinum I
Level 999
Champion Stats
30W - 35L
1,634 SR
Queue Stats
1,703W - 1,635L
1,611 Elo+
Party 1
Lian
Lian
Diamond IV
Vexhiroth囧
Lian
Diamond IV
Level 198
Champion Stats
19W - 22L
1,617 SR
Queue Stats
424W - 448L
1,643 Elo+
Solo
Zhin
Zhin
Platinum I
mrcrocou1
Zhin
Platinum I
Level 496
Champion Stats
7W - 7L
1,607 SR
Queue Stats
203W - 190L
1,574 Elo+
Solo
Inara
Inara
Platinum II
nelland
Inara
Platinum II
Level 281
Champion Stats
6W - 6L
1,698 SR
Queue Stats
212W - 192L
1,555 Elo+
Solo
Atlas
Atlas
Platinum III
ДетанирующийДед
Atlas
Platinum III
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
60
2 / 2 / 22
3,294
299
5,621
16,452
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

55
12 / 7 / 13
3,073
279
93,171
30,261
0
Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

42
11 / 4 / 14
2,738
249
55,174
69,065
2,205
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
TriS8279
Fernando
59
8 / 2 / 11
2,830
257
51,071
65,235
47,436
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
12 / 6 / 12
2,896
263
66,989
46,142
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
PipMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
TVENN
Jenos
60
1 / 10 / 13
3,078
280
16,359
31,425
3,060
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
7 / 12 / 3
3,160
287
64,028
44,797
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Zhin
55
4 / 8 / 5
2,270
206
58,866
39,083
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
nelland
Inara
41
3 / 8 / 4
2,459
224
39,608
79,607
6,217
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

36
6 / 7 / 4
2,294
209
48,294
77,114
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 40s
Objective Time
2m 7s
117
Kill Participation
50
45
Kills
21
21
Deaths
45
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Corvus
2
2
22
6.5
W
12
7
13
2.64
W
11
4
14
4.5
L
Jenos
TVENN
Jenos
1
10
13
0.75
W
Fernando
TriS8279
Fernando
8
2
11
6.75
L
7
12
3
0.71
L
Zhin
4
8
5
0.81
L
Inara
nelland
Inara
3
8
4
0.63
W
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,026
Damage
227,155
227,155
Taken
272,026
49,641
Shielding
9,277
170,938
Healing
100,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
5,621
4,974
124,250
10,477
16,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
93,171
90,424
0
3,493
30,261
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,174
44,872
0
19,881
69,065
2,205
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
TVENN
Jenos
16,359
9,381
87,307
8,956
31,425
3,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
TriS8279
Fernando
51,071
24,725
0
8,925
65,235
47,436
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
64,028
64,028
0
624
44,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
58,866
52,770
0
1,351
39,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
nelland
Inara
39,608
32,272
0
2,487
79,607
6,217
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,989
53,120
0
3,912
46,142
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
48,294
48,294
0
0
77,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role