Player Matchup

Imani
Imani
JoyouzGamer
Imani
Level 529
Champion Stats
430W - 306L
1,677 SR
Queue Stats
917W - 790L
1,626 Elo+
Party 1
Seris
Seris
Walpurgisnächt
Seris
Level 318
Champion Stats
525W - 418L
1,578 SR
Queue Stats
1,017W - 797L
1,565 Elo+
Party 1
Inara
Inara
benD-over1994
Inara
Level 700
Champion Stats
157W - 114L
1,656 SR
Queue Stats
719W - 708L
1,543 Elo+
Solo
Zhin
Zhin
moneykhilin8
Zhin
Level 139
Champion Stats
0W - 1L
1,572 SR
Queue Stats
194W - 166L
1,615 Elo+
Solo
Ruckus
Ruckus
sharepower
Ruckus
Level 138
Champion Stats
4W - 3L
1,606 SR
Queue Stats
444W - 381L
1,542 Elo+
Solo
Team Averages
Level 365
1,618 SR
1,578 Elo+

VS

Team Averages
Level 778
1,605 SR
1,637 Elo+
Cassie
Cassie
BuscoDuo
Cassie
Level 999
Champion Stats
46W - 55L
1,583 SR
Queue Stats
222W - 204L
1,643 Elo+
Party 2
Azaan
Azaan
ImSoKamm-
Azaan
Level 415
Champion Stats
2W - 1L
1,419 SR
Queue Stats
679W - 655L
1,572 Elo+
Solo
Fernando
Fernando
RetKhonz
Fernando
Level 999
Champion Stats
85W - 64L
1,708 SR
Queue Stats
2,496W - 2,118L
1,662 Elo+
Party 2
Talus
Talus
nova_chinoctm_-
Talus
Level 639
Champion Stats
46W - 37L
1,655 SR
Queue Stats
551W - 522L
1,591 Elo+
Solo
Lillith
Lillith
wrhth
Lillith
Level 840
Champion Stats
52W - 41L
1,659 SR
Queue Stats
1,215W - 899L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
11 / 12 / 7
3,695
205
109,164
48,768
0
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

41
2 / 8 / 13
4,837
269
28,108
45,301
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Level 1

48
7 / 11 / 10
4,353
242
67,458
129,294
25,811
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
17 / 14 / 8
3,789
211
98,798
70,482
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ruckus
sharepower
Ruckus
52
11 / 11 / 15
4,198
233
120,560
95,986
107,223
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
BuscoDuo
Cassie
59
24 / 12 / 13
4,649
258
127,314
70,642
0
Sky Warden

Sky Warden

Disengage

Heal for 625 after hitting an enemy with Disengage.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Azaan
ImSoKamm-
Azaan
58
7 / 9 / 9
3,970
221
53,385
112,618
13,135
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
RetKhonz
Fernando
59
10 / 10 / 18
4,666
259
66,672
119,809
158,782
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
7 / 11 / 14
3,134
174
57,210
59,818
0
Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Lillith
wrhth
Lillith
59
8 / 6 / 29
4,720
262
85,250
61,201
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
7m 27s
101
Kill Participation
139
48
Kills
56
56
Deaths
48
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cassie
BuscoDuo
Cassie
24
12
13
2.54
W
Azaan
ImSoKamm-
Azaan
7
9
9
1.28
L
11
12
7
1.21
W
Fernando
RetKhonz
Fernando
10
10
18
1.9
L
2
8
13
1.06
L
7
11
10
1.09
L
17
14
8
1.5
W
7
11
14
1.27
L
Ruckus
sharepower
Ruckus
11
11
15
1.68
W
Lillith
wrhth
Lillith
8
6
29
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,088
Damage
389,831
389,831
Taken
424,088
133,034
Shielding
171,917
202,323
Healing
207,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
BuscoDuo
Cassie
127,314
111,269
0
8,475
70,642
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Azaan
ImSoKamm-
Azaan
53,385
43,581
0
15,288
112,618
13,135

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
109,164
66,297
1,476
4,122
48,768
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Fernando
RetKhonz
Fernando
66,672
48,200
0
858
119,809
158,782
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,108
23,389
140,149
24,816
45,301
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
67,458
45,988
0
12,780
129,294
25,811
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
98,798
74,290
0
9,435
70,482
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,210
54,799
0
24,004
59,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
sharepower
Ruckus
120,560
91,085
0
9,545
95,986
107,223
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Lillith
wrhth
Lillith
85,250
35,421
158,442
728
61,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role