Player Matchup

Rei
Rei
Jaspire
Rei
Level 151
Champion Stats
180W - 174L
1,535 SR
Queue Stats
269W - 281L
1,541 Elo+
Solo
Buck
Buck
jeffDres
Buck
Level 681
Champion Stats
75W - 41L
1,663 SR
Queue Stats
368W - 312L
1,675 Elo+
Solo
Seris
Seris
nisawesome
Seris
Level 999
Champion Stats
160W - 155L
1,561 SR
Queue Stats
640W - 633L
1,554 Elo+
Solo
Barik
Barik
vicflairdrip1
Barik
Level 539
Champion Stats
11W - 11L
1,522 SR
Queue Stats
759W - 737L
1,547 Elo+
Solo
Betty la Bomba
Betty la Bomba
vorbii
Betty la Bomba
Level 732
Champion Stats
23W - 26L
1,578 SR
Queue Stats
1,045W - 1,025L
1,594 Elo+
Solo
Team Averages
Level 620
1,572 SR
1,582 Elo+

VS

Team Averages
Level 614
1,602 SR
1,577 Elo+
Saati
Saati
GUx2
Saati
Level 377
Champion Stats
42W - 67L
1,570 SR
Queue Stats
1,036W - 1,024L
1,610 Elo+
Solo
Inara
Inara
Jousset-Lynx
Inara
Level 999
Champion Stats
151W - 86L
1,730 SR
Queue Stats
1,806W - 1,754L
1,574 Elo+
Party 1
Androxus
Androxus
colorful_7world
Androxus
Level 208
Champion Stats
62W - 56L
1,607 SR
Queue Stats
563W - 528L
1,591 Elo+
Party 1
Fernando
Fernando
mokyu-0225
Fernando
Level 999
Champion Stats
491W - 320L
1,662 SR
Queue Stats
3,106W - 3,047L
1,567 Elo+
Party 1
Mal'Damba
Mal'Damba
rekisheadband
Mal'Damba
Level 488
Champion Stats
8W - 17L
1,441 SR
Queue Stats
569W - 561L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
43
7 / 8 / 11
3,322
237
53,170
48,096
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Buck
59
15 / 10 / 8
3,404
243
64,261
45,069
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Seris
55
11 / 5 / 16
3,691
264
69,417
56,673
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Level 1

60
7 / 7 / 14
3,924
280
61,065
90,438
96,953
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Betty la Bomba
vorbii
Betty la Bomba
60
4 / 8 / 5
2,789
199
66,609
40,144
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GUx2
Saati
44
7 / 13 / 7
2,769
198
72,995
48,355
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
15 / 6 / 11
3,174
227
71,300
83,657
4,250
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
45
10 / 9 / 9
2,991
214
72,164
43,063
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
mokyu-0225
Fernando
58
5 / 10 / 8
3,217
230
50,352
102,765
91,028
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
rekisheadband
Mal'Damba
59
1 / 6 / 14
2,765
198
13,609
36,682
1,695
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 50%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
5m 54s
98
Kill Participation
87
44
Kills
38
38
Deaths
44
54
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Saati
GUx2
Saati
7
13
7
0.81
W
Rei
7
8
11
1.56
L
15
6
11
3.42
L
Androxus
10
9
9
1.61
W
Buck
15
10
8
1.9
L
Fernando
mokyu-0225
Fernando
5
10
8
0.9
W
Seris
11
5
16
3.8
L
Mal'Damba
rekisheadband
Mal'Damba
1
6
14
1.33
W
7
7
14
2
W
Betty la Bomba
vorbii
Betty la Bomba
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,522
Damage
280,420
280,420
Taken
314,522
96,953
Shielding
96,973
177,240
Healing
158,160
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
GUx2
Saati
72,995
58,122
0
4,102
48,355
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Rei
53,170
35,712
47,916
18,650
48,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
71,300
54,576
0
30,165
83,657
4,250
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
72,164
63,998
45
13,120
43,063
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Buck
64,261
50,002
0
9,734
45,069
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
mokyu-0225
Fernando
50,352
23,697
1,668
7,481
102,765
91,028
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
69,417
55,253
56,089
26,775
56,673
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
rekisheadband
Mal'Damba
13,609
6,877
81,427
20,152
36,682
1,695
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,065
61,065
0
10,603
90,438
96,953
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
vorbii
Betty la Bomba
66,609
34,929
0
7,473
40,144
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role