Player Matchup

Grover
Grover
Dainer74
Grover
Level 323
Champion Stats
3W - 3L
1,579 SR
Queue Stats
146W - 163L
1,545 Elo+
Solo
Willo
Willo
Miuss
Willo
Level 999
Champion Stats
570W - 550L
1,640 SR
Queue Stats
1,787W - 1,744L
1,595 Elo+
Party 1
Skye
Skye
Orbital1
Skye
Level 411
Champion Stats
1,209W - 1,086L
1,647 SR
Queue Stats
1,393W - 1,351L
1,595 Elo+
Solo
Moji
Moji
TheyCallHimJMan
Moji
Level 322
Champion Stats
46W - 28L
1,701 SR
Queue Stats
1,303W - 1,270L
1,693 Elo+
Party 1
Saati
Saati
kapellia
Saati
Level 511
Champion Stats
63W - 51L
1,594 SR
Queue Stats
1,246W - 1,265L
1,569 Elo+
Solo
Team Averages
Level 513
1,632 SR
1,599 Elo+

VS

Team Averages
Level 421
1,700 SR
1,640 Elo+
Seris
Seris
ApocalypseDreams
Seris
Level 999
Champion Stats
178W - 141L
1,746 SR
Queue Stats
1,071W - 1,057L
1,600 Elo+
Solo
Jenos
Jenos
HappyHoid
Jenos
Level 262
Champion Stats
88W - 79L
1,658 SR
Queue Stats
906W - 898L
1,581 Elo+
Solo
Terminus
Terminus
JohnRook
Terminus
Level 803
Champion Stats
9W - 8L
1,619 SR
Queue Stats
617W - 622L
1,630 Elo+
Solo
Kasumi
Kasumi
colopica
Kasumi
Level 10
Champion Stats
1W - 2L
1,722 SR
Queue Stats
7W - 4L
1,538 Elo+
Party 2
Vora
Vora
zabydza
Vora
Level 32
Champion Stats
1W - 1L
1,756 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Dainer74
Grover
50
9 / 2 / 29
3,196
355
34,060
38,680
900
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Willo
Miuss
Willo
32
19 / 1 / 21
3,247
361
74,861
15,680
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Skye
59
8 / 4 / 15
2,715
302
45,350
30,194
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

23
6 / 4 / 22
3,088
343
31,970
31,390
39,411

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Saati
kapellia
Saati
59
8 / 2 / 19
2,856
317
48,417
24,117
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.2s.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 8 / 3
2,028
225
53,172
52,065
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Jenos
HappyHoid
Jenos
36
2 / 6 / 7
2,114
235
15,908
28,152
8,075
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
JohnRook
Terminus
60
5 / 8 / 2
2,228
248
28,339
72,652
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
colopica
Kasumi
5
0 / 14 / 0
1,249
139
12,441
46,074
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vora
zabydza
Vora
19
2 / 12 / 2
1,723
191
30,201
35,715
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 33s
Objective Time
3m 1s
156
Kill Participation
27
50
Kills
13
13
Deaths
48
106
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Grover
Dainer74
Grover
9
2
29
11.75
L
Jenos
HappyHoid
Jenos
2
6
7
0.92
L
Terminus
JohnRook
Terminus
5
8
2
0.75
W
Willo
Miuss
Willo
19
1
21
29.5
W
Skye
8
4
15
3.88
W
6
4
22
4.25
L
Kasumi
colopica
Kasumi
0
14
0
0
W
Saati
kapellia
Saati
8
2
19
8.75
L
Vora
zabydza
Vora
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,658
Damage
140,061
140,061
Taken
234,658
40,311
Shielding
8,075
106,546
Healing
109,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,172
43,738
13,369
16,034
52,065
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grover
Dainer74
Grover
34,060
28,174
37,818
23,326
38,680
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
HappyHoid
Jenos
15,908
11,259
56,340
12,216
28,152
8,075
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
JohnRook
Terminus
28,339
14,883
0
7,998
72,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Willo
Miuss
Willo
74,861
70,769
3,020
4,450
15,680
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Skye
45,350
32,968
737
9,362
30,194
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
31,970
31,970
19,271
6,524
31,390
39,411
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
colopica
Kasumi
12,441
10,029
0
954
46,074
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
kapellia
Saati
48,417
39,042
0
2,038
24,117
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
zabydza
Vora
30,201
17,399
0
2,498
35,715
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role