Player Matchup

Saati
Saati
Diamond I
BABOKILLA
Saati
Diamond I
Level 999
Champion Stats
5W - 3L
1,530 SR
Queue Stats
15W - 8L
1,720 Elo+
Party 1
Ying
Ying
Platinum IV
Rocks120687
Ying
Platinum IV
Level 999
Champion Stats
93W - 82L
1,656 SR
Queue Stats
2,605W - 2,571L
1,546 Elo+
Party 2
Fernando
Fernando
Diamond I
chaosdude007
Fernando
Diamond I
Level 197
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,999 Elo+
Party 1
Inara
Inara
Platinum III
lI-ViKiNG-II
Inara
Platinum III
Level 999
Champion Stats
40W - 38L
1,660 SR
Queue Stats
1,549W - 1,478L
1,544 Elo+
Solo
Maeve
Maeve
Diamond V
xxfalcontmemxx
Maeve
Diamond V
Level 514
Champion Stats
1W - 0L
1,536 SR
Queue Stats
454W - 443L
1,635 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 742
1,576 SR
1,689 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 483
1,682 SR
1,601 Elo+
Vatu
Vatu
Diamond I
Atömîk
Vatu
Diamond I
Level 814
Champion Stats
19W - 18L
1,712 SR
Queue Stats
1,295W - 1,245L
1,612 Elo+
Solo
Lian
Lian
Diamond V
BigCrema
Lian
Diamond V
Level 284
Champion Stats
20W - 39L
1,612 SR
Queue Stats
468W - 494L
1,592 Elo+
Solo
Atlas
Atlas
Platinum I
CÓRPSE00
Atlas
Platinum I
Level 999
Champion Stats
78W - 78L
1,675 SR
Queue Stats
1,728W - 1,629L
1,570 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
Korlary
Mal'Damba
Diamond IV
Level 216
Champion Stats
3W - 3L
1,678 SR
Queue Stats
185W - 178L
1,565 Elo+
Solo
Barik
Barik
Diamond IV
ma3jouj
Barik
Diamond IV
Level 104
Champion Stats
21W - 13L
1,731 SR
Queue Stats
123W - 83L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BABOKILLA
Saati
58
18 / 7 / 14
4,139
318
122,088
59,837
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
4 / 6 / 20
3,819
294
17,291
27,871
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
chaosdude007
Fernando
54
16 / 6 / 11
3,879
298
97,790
107,449
106,112
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
0 / 6 / 18
3,457
266
54,937
128,260
12,391
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
10 / 12 / 8
2,855
220
35,620
52,156
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
FuriaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
59
3 / 9 / 11
857
66
63,002
47,439
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lian
58
9 / 17 / 14
3,087
237
95,604
54,025
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Atlas
CÓRPSE00
Atlas
58
9 / 5 / 6
2,883
222
78,954
98,309
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
Korlary
Mal'Damba
54
9 / 7 / 15
4,187
322
44,539
42,327
0
Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
ma3jouj
Barik
44
7 / 10 / 13
3,319
255
93,474
85,626
88,980
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
4m 43s
119
Kill Participation
96
48
Kills
37
37
Deaths
48
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Vatu
3
9
11
0.94
W
Saati
BABOKILLA
Saati
18
7
14
3.57
L
Lian
9
17
14
0.94
L
Atlas
CÓRPSE00
Atlas
9
5
6
2.4
L
Mal'Damba
Korlary
Mal'Damba
9
7
15
2.36
W
4
6
20
2.33
W
Fernando
chaosdude007
Fernando
16
6
11
3.58
W
0
6
18
1.5
L
Barik
ma3jouj
Barik
7
10
13
1.35
W
10
12
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,726
Damage
375,573
375,573
Taken
327,726
118,503
Shielding
88,980
235,181
Healing
170,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
63,002
43,192
0
16,360
47,439
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
BABOKILLA
Saati
122,088
106,408
0
3,779
59,837
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
95,604
94,407
0
657
54,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Atlas
CÓRPSE00
Atlas
78,954
78,954
0
16,006
98,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Korlary
Mal'Damba
44,539
16,780
113,417
23,750
42,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
17,291
17,291
160,507
15,728
27,871
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
chaosdude007
Fernando
97,790
44,924
0
27,227
107,449
106,112
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
54,937
44,168
0
16,661
128,260
12,391
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
ma3jouj
Barik
93,474
93,474
0
112
85,626
88,980
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,620
32,010
0
11,279
52,156
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role