Player Matchup

Octavia
Octavia
KOREA666Devil
Octavia
Level 407
Champion Stats
16W - 33L
1,387 SR
Queue Stats
331W - 386L
1,467 Elo+
Solo
Jenos
Jenos
NoobGamer1313
Jenos
Level 406
Champion Stats
593W - 510L
1,595 SR
Queue Stats
853W - 903L
1,535 Elo+
Solo
Corvus
Corvus
PolarKnight3814
Corvus
Level 999
Champion Stats
1W - 1L
1,673 SR
Queue Stats
418W - 402L
1,541 Elo+
Solo
Moji
Moji
Sylverz
Moji
Level 851
Champion Stats
33W - 27L
1,538 SR
Queue Stats
1,045W - 895L
1,557 Elo+
Solo
Makoa
Makoa
hrhrhrhrhrhr
Makoa
Level 759
Champion Stats
0W - 1L
1,564 SR
Queue Stats
16W - 10L
1,668 Elo+
Solo
Team Averages
Level 684
1,551 SR
1,554 Elo+

VS

Team Averages
Level 380
1,553 SR
1,539 Elo+
VII
VII
Honilerncyic
VII
Level 90
Champion Stats
3W - 3L
1,648 SR
Queue Stats
51W - 29L
1,671 Elo+
Party 2
Atlas
Atlas
Swurnful
Atlas
Level 999
Champion Stats
179W - 100L
1,697 SR
Queue Stats
3,553W - 1,917L
1,583 Elo+
Party 1
Ying
Ying
kottenPicker
Ying
Level 52
Champion Stats
12W - 12L
1,281 SR
Queue Stats
76W - 96L
1,454 Elo+
Solo
Willo
Willo
r1p3r0n1
Willo
Level 612
Champion Stats
319W - 260L
1,637 SR
Queue Stats
715W - 649L
1,528 Elo+
Party 1
Imani
Imani
Ñiggers
Imani
Level 147
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
0 / 10 / 3
2,583
431
15,328
35,053
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

33
3 / 5 / 8
3,002
500
9,233
23,156
2,730
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
6 / 9 / 4
3,075
513
25,368
31,369
3,510
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Moji
Sylverz
Moji
59
7 / 10 / 4
3,197
533
30,745
51,747
12,702

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

59
3 / 6 / 0
2,737
456
18,628
35,931
21,955
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
18 / 4 / 5
3,578
596
70,349
18,872
920
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Atlas
Swurnful
Atlas
58
9 / 3 / 6
3,028
505
32,652
37,019
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

28
0 / 6 / 14
3,214
536
12,860
18,824
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Willo
r1p3r0n1
Willo
50
4 / 3 / 13
3,411
569
24,002
13,566
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Imani
Ñiggers
Imani
45
9 / 3 / 12
3,077
513
37,393
11,021
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 21s
Objective Time
6m 0s
38
Kill Participation
90
19
Kills
40
40
Deaths
19
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
18
4
5
5.13
L
Octavia
0
10
3
0.15
L
3
5
8
1.4
L
6
9
4
0.89
W
Atlas
Swurnful
Atlas
9
3
6
4
L
Moji
Sylverz
Moji
7
10
4
0.9
L
3
6
0
0.5
W
0
6
14
1.17
W
Willo
r1p3r0n1
Willo
4
3
13
3.5
W
Imani
Ñiggers
Imani
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,302
Damage
177,256
177,256
Taken
99,302
40,897
Shielding
920
57,998
Healing
40,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,349
68,959
0
4,435
18,872
920
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Octavia
15,328
15,328
0
807
35,053
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
9,233
6,283
39,506
7,062
23,156
2,730
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,368
20,106
4,472
2,560
31,369
3,510
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Atlas
Swurnful
Atlas
32,652
32,652
0
9,379
37,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Moji
Sylverz
Moji
30,745
29,995
135
3,456
51,747
12,702
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,628
18,128
0
0
35,931
21,955
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,860
7,612
18,300
5,626
18,824
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Willo
r1p3r0n1
Willo
24,002
20,556
0
1,832
13,566
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Imani
Ñiggers
Imani
37,393
33,446
0
1,268
11,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role