Player Matchup

Tyra
Tyra
Diamond III
H01CriticaI
Tyra
Diamond III
Level 457
Champion Stats
183W - 171L
1,653 SR
Queue Stats
1,311W - 1,276L
1,605 Elo+
Solo
Fernando
Fernando
Platinum II
HellSpawn974
Fernando
Platinum II
Level 999
Champion Stats
375W - 288L
1,729 SR
Queue Stats
1,485W - 1,408L
1,608 Elo+
Solo
Furia
Furia
Gold I
TrainingTerence
Furia
Gold I
Level 49
Champion Stats
7W - 7L
1,706 SR
Queue Stats
131W - 131L
1,486 Elo+
Solo
Raum
Raum
Platinum III
Vesrin
Raum
Platinum III
Level 999
Champion Stats
5W - 4L
1,712 SR
Queue Stats
562W - 518L
1,575 Elo+
Solo
Zhin
Zhin
Platinum III
ŠkrøCœur
Zhin
Platinum III
Level 359
Champion Stats
30W - 20L
1,752 SR
Queue Stats
233W - 198L
1,670 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 573
1,710 SR
1,589 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 480
1,641 SR
1,604 Elo+
Inara
Inara
Diamond V
AshofSoul
Inara
Diamond V
Level 751
Champion Stats
12W - 11L
1,670 SR
Queue Stats
427W - 394L
1,628 Elo+
Solo
Grover
Grover
Platinum III
Ohsorrry
Grover
Platinum III
Level 40
Champion Stats
1W - 0L
1,705 SR
Queue Stats
34W - 23L
1,627 Elo+
Solo
Atlas
Atlas
Platinum I
krokatae
Atlas
Platinum I
Level 593
Champion Stats
27W - 29L
1,675 SR
Queue Stats
517W - 467L
1,608 Elo+
Party 1
Saati
Saati
Diamond IV
ØNEINCHPIP
Saati
Diamond IV
Level 339
Champion Stats
2W - 6L
1,466 SR
Queue Stats
160W - 145L
1,584 Elo+
Solo
Lex
Lex
Diamond V
étøilè
Lex
Diamond V
Level 678
Champion Stats
17W - 13L
1,687 SR
Queue Stats
488W - 450L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 9 / 10
2,456
246
76,499
42,229
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
HellSpawn974
Fernando
50
5 / 8 / 4
2,390
239
57,461
97,298
63,521
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

32
0 / 7 / 5
1,941
194
29,646
35,925
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Raum
Vesrin
Raum
52
1 / 12 / 6
1,938
194
30,523
113,520
3,675
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

53
8 / 8 / 4
2,505
251
66,024
45,106
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
JenosMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AshofSoul
Inara
58
5 / 2 / 18
3,455
346
50,116
62,883
34,080
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
Ohsorrry
Grover
34
6 / 4 / 25
3,763
376
63,162
51,461
2,382
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Level 1

Atlas
krokatae
Atlas
59
4 / 4 / 13
2,773
277
44,818
80,948
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
15 / 4 / 14
3,693
369
97,449
32,566
0
Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
14 / 3 / 15
3,608
361
78,533
32,295
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
7m 24s
46
Kill Participation
129
17
Kills
44
44
Deaths
17
29
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Inara
AshofSoul
Inara
5
2
18
7
L
3
9
10
0.89
L
Fernando
HellSpawn974
Fernando
5
8
4
0.88
W
Grover
Ohsorrry
Grover
6
4
25
4.63
L
0
7
5
0.36
L
Raum
Vesrin
Raum
1
12
6
0.33
W
Atlas
krokatae
Atlas
4
4
13
2.63
W
15
4
14
5.5
W
14
3
15
7.17
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,153
Damage
334,078
334,078
Taken
260,153
67,196
Shielding
36,462
140,193
Healing
173,969
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
AshofSoul
Inara
50,116
44,325
0
13,470
62,883
34,080
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
76,499
49,134
0
2,380
42,229
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
HellSpawn974
Fernando
57,461
26,390
0
12,870
97,298
63,521
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
Ohsorrry
Grover
63,162
52,785
100,761
40,251
51,461
2,382
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,646
20,318
85,515
13,073
35,925
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Raum
Vesrin
Raum
30,523
19,448
15,013
7,257
113,520
3,675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
krokatae
Atlas
44,818
44,818
0
16,264
80,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
97,449
85,237
0
2,263
32,566
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
78,533
71,356
0
960
32,295
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
66,024
50,043
0
4,085
45,106
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role