Player Matchup

Talus
Talus
Silver IV
Andreu1246
Talus
Silver IV
Level 170
Champion Stats
19W - 17L
1,660 SR
Queue Stats
324W - 298L
1,531 Elo+
Solo
Yagorath
Yagorath
Gold III
BeIiaI
Yagorath
Gold III
Level 148
Champion Stats
15W - 15L
1,605 SR
Queue Stats
115W - 112L
1,525 Elo+
Party 2
Terminus
Terminus
Silver I
Elliotmaverik
Terminus
Silver I
Level 595
Champion Stats
215W - 177L
1,662 SR
Queue Stats
655W - 702L
1,446 Elo+
Solo
Saati
Saati
Platinum III
YanShen
Saati
Platinum III
Level 999
Champion Stats
18W - 26L
1,511 SR
Queue Stats
1,169W - 1,108L
1,564 Elo+
Solo
Grover
Grover
Gold I
xXRenan_NunesXx
Grover
Gold I
Level 481
Champion Stats
18W - 11L
1,711 SR
Queue Stats
291W - 270L
1,526 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 479
1,630 SR
1,519 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 546
1,694 SR
1,569 Elo+
VII
VII
Platinum I
NeoVJK
VII
Platinum I
Level 137
Champion Stats
13W - 1L
1,934 SR
Queue Stats
262W - 188L
1,701 Elo+
Party 3
Fernando
Fernando
Gold IV
NestroyReformed
Fernando
Gold IV
Level 511
Champion Stats
5W - 2L
1,815 SR
Queue Stats
190W - 170L
1,503 Elo+
Party 1
Azaan
Azaan
Gold IV
baljeet3004
Azaan
Gold IV
Level 604
Champion Stats
4W - 5L
1,485 SR
Queue Stats
251W - 243L
1,514 Elo+
Party 1
Jenos
Jenos
Gold IV
joaquinG143
Jenos
Gold IV
Level 479
Champion Stats
3W - 1L
1,617 SR
Queue Stats
29W - 32L
1,477 Elo+
Party 1
Cassie
Cassie
Platinum IV
Βеłłγοη
Cassie
Platinum IV
Level 999
Champion Stats
3W - 2L
1,622 SR
Queue Stats
796W - 765L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
57
3 / 11 / 4
2,009
183
36,116
39,805
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Yagorath
BeIiaI
Yagorath
53
4 / 11 / 2
2,124
193
38,307
106,330
0
Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Collateral Damage

Collateral Damage

Form Swap

Gain 40% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 4

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Terminus
Elliotmaverik
Terminus
41
3 / 7 / 4
2,426
221
38,182
73,673
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
YanShen
Saati
60
4 / 7 / 7
2,394
218
66,105
35,802
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

48
1 / 8 / 11
2,359
214
14,490
34,047
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Bans
ImaniVora
Team 1 Score

1

VS

Team 2 Score

4

Bans
Bomb KingTiberius
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
NeoVJK
VII
39
23 / 2 / 12
3,581
326
92,581
33,747
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
55
0 / 4 / 11
2,762
251
41,273
55,859
50,542
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
7 / 4 / 14
2,753
250
57,689
58,255
32,506
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
2 / 2 / 20
2,843
258
15,668
15,251
8,187
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
13 / 3 / 17
3,339
304
87,411
30,088
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
7m 17s
43
Kill Participation
119
15
Kills
45
44
Deaths
15
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Talus
3
11
4
0.45
L
Yagorath
BeIiaI
Yagorath
4
11
2
0.45
L
Terminus
Elliotmaverik
Terminus
3
7
4
0.71
W
VII
NeoVJK
VII
23
2
12
14.5
W
Fernando
0
4
11
1.38
L
Saati
YanShen
Saati
4
7
7
1.07
W
7
4
14
3.5
W
2
2
20
6
L
1
8
11
0.81
W
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,200
Damage
294,622
289,657
Taken
193,200
0
Shielding
91,235
119,683
Healing
124,679
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
36,116
32,178
0
4,876
39,805
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Yagorath
BeIiaI
Yagorath
38,307
21,237
0
11,400
106,330
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Elliotmaverik
Terminus
38,182
23,954
1,006
14,088
73,673
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
VII
NeoVJK
VII
92,581
78,895
0
2,606
33,747
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
41,273
22,944
242
1,371
55,859
50,542
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Saati
YanShen
Saati
66,105
53,008
0
435
35,802
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
57,689
49,087
0
7,880
58,255
32,506
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
15,668
8,993
97,061
10,859
15,251
8,187
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
14,490
10,251
73,796
14,082
34,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
87,411
77,369
0
4,660
30,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role