Player Matchup

Fernando
Fernando
Platinum V
DellydaMyth
Fernando
Platinum V
Level 999
Champion Stats
39W - 32L
1,708 SR
Queue Stats
553W - 545L
1,549 Elo+
Party 1
Inara
Inara
Platinum V
LoneRaider75
Inara
Platinum V
Level 733
Champion Stats
69W - 57L
1,647 SR
Queue Stats
677W - 692L
1,561 Elo+
Solo
Seris
Seris
Platinum V
Paruntirlex
Seris
Platinum V
Level 860
Champion Stats
7W - 10L
1,651 SR
Queue Stats
398W - 383L
1,534 Elo+
Solo
Koga
Koga
Diamond IV
Usuariogood
Koga
Diamond IV
Level 165
Champion Stats
105W - 92L
1,668 SR
Queue Stats
356W - 356L
1,609 Elo+
Solo
Octavia
Octavia
Diamond III
ßDSM
Octavia
Diamond III
Level 182
Champion Stats
122W - 63L
1,774 SR
Queue Stats
224W - 170L
1,708 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 588
1,690 SR
1,592 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 490
1,617 SR
1,569 Elo+
Grover
Grover
Gold II
 
Grover
Gold II
Level 121
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vivian
Vivian
Gold I
Duki232
Vivian
Gold I
Level 183
Champion Stats
3W - 1L
1,602 SR
Queue Stats
92W - 90L
1,523 Elo+
Solo
Buck
Buck
Diamond IV
Tonzão
Buck
Diamond IV
Level 999
Champion Stats
13W - 16L
1,583 SR
Queue Stats
538W - 515L
1,588 Elo+
Solo
Ash
Ash
Diamond IV
VaruzlOol
Ash
Diamond IV
Level 999
Champion Stats
12W - 7L
1,647 SR
Queue Stats
501W - 503L
1,666 Elo+
Solo
Ruckus
Ruckus
Platinum III
iYersie13
Ruckus
Platinum III
Level 146
Champion Stats
10W - 3L
1,752 SR
Queue Stats
268W - 250L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DellydaMyth
Fernando
59
4 / 7 / 13
3,560
274
48,356
85,225
131,458
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 9 / 15
3,137
241
45,512
81,118
15,751
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
4 / 9 / 16
3,316
255
26,557
52,202
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

43
16 / 12 / 13
4,099
315
102,355
59,888
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
ßDSM
Octavia
53
16 / 15 / 14
3,880
298
131,919
51,701
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Level 1

Bans
MakoaDredge
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
 
Grover
55
14 / 4 / 27
4,318
332
83,808
66,961
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Level 1

Vivian
Duki232
Vivian
44
8 / 9 / 11
3,119
240
76,165
56,454
26,235
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Buck
Tonzão
Buck
59
22 / 8 / 11
3,790
292
95,946
61,022
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
1 / 8 / 7
2,399
185
28,648
78,168
25,366
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Ruckus
iYersie13
Ruckus
56
7 / 11 / 7
3,065
236
45,567
92,094
49,756
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 39s
Objective Time
7m 23s
111
Kill Participation
115
40
Kills
52
52
Deaths
40
71
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Grover
 
Grover
14
4
27
6.88
L
Fernando
DellydaMyth
Fernando
4
7
13
1.5
W
Vivian
Duki232
Vivian
8
9
11
1.5
L
0
9
15
0.83
L
4
9
16
1.33
W
Buck
Tonzão
Buck
22
8
11
3.44
L
16
12
13
1.88
W
1
8
7
0.56
W
Ruckus
iYersie13
Ruckus
7
11
7
0.95
L
Octavia
ßDSM
Octavia
16
15
14
1.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,699
Damage
330,134
330,134
Taken
354,699
147,209
Shielding
101,357
198,254
Healing
206,885
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
 
Grover
83,808
58,392
130,587
56,595
66,961
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
DellydaMyth
Fernando
48,356
33,827
0
8,384
85,225
131,458
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
Duki232
Vivian
76,165
60,784
0
792
56,454
26,235
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
45,512
36,034
0
21,637
81,118
15,751
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
26,557
22,330
111,790
29,115
52,202
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Buck
Tonzão
Buck
95,946
79,931
1,604
15,594
61,022
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
102,355
82,283
1,012
20,143
59,888
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
28,648
21,168
0
1,713
78,168
25,366
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
iYersie13
Ruckus
45,567
27,656
0
0
92,094
49,756
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Octavia
ßDSM
Octavia
131,919
127,844
2,755
3,418
51,701
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role