Player Matchup

Buck
Buck
CultOfWolfe
Buck
Level 65
Champion Stats
1W - 2L
1,568 SR
Queue Stats
115W - 111L
1,573 Elo+
Party 1
Dredge
Dredge
HankTheTank1042
Dredge
Level 191
Champion Stats
1W - 5L
1,255 SR
Queue Stats
211W - 196L
1,543 Elo+
Solo
Caspian
Caspian
rawstaakayf
Caspian
Level 203
Champion Stats
31W - 29L
1,501 SR
Queue Stats
492W - 484L
1,485 Elo+
Party 2
Ying
Ying
thebigtiime
Ying
Level 207
Champion Stats
0W - 3L
1,286 SR
Queue Stats
545W - 552L
1,475 Elo+
Party 2
Atlas
Atlas
xFEARTeeLx
Atlas
Level 408
Champion Stats
3W - 3L
1,634 SR
Queue Stats
399W - 371L
1,577 Elo+
Party 1
Team Averages
Level 215
1,449 SR
1,531 Elo+

VS

Team Averages
Level 321
1,493 SR
1,513 Elo+
Kasumi
Kasumi
AlexPegaso2
Kasumi
Level 164
Champion Stats
18W - 21L
1,467 SR
Queue Stats
610W - 603L
1,453 Elo+
Solo
Jenos
Jenos
ClydeFromPacman
Jenos
Level 130
Champion Stats
10W - 9L
1,614 SR
Queue Stats
503W - 468L
1,497 Elo+
Solo
Imani
Imani
PolarKnight3814
Imani
Level 999
Champion Stats
97W - 97L
1,537 SR
Queue Stats
1,709W - 1,644L
1,479 Elo+
Solo
Torvald
Torvald
Remtintin
Torvald
Level 57
Champion Stats
1W - 2L
1,265 SR
Queue Stats
48W - 35L
1,580 Elo+
Solo
Evie
Evie
dadodavovicho
Evie
Level 255
Champion Stats
653W - 610L
1,582 SR
Queue Stats
702W - 698L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 8 / 4
1,812
165
17,802
52,392
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

59
8 / 8 / 2
888
81
35,428
36,260
4,330
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Caspian
rawstaakayf
Caspian
47
7 / 8 / 3
740
67
28,849
32,720
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

54
5 / 5 / 13
1,092
99
24,706
29,019
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
58
4 / 6 / 10
2,565
233
37,408
92,845
2,400
Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
53
4 / 9 / 7
2,541
231
38,738
29,972
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

43
3 / 3 / 16
2,678
243
14,985
19,916
6,098
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
14 / 6 / 7
3,066
279
91,589
22,801
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Torvald
Remtintin
Torvald
51
7 / 4 / 14
3,275
298
45,141
34,721
78,720
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

21
7 / 3 / 12
3,191
290
52,783
36,783
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
6m 34s
57
Kill Participation
91
25
Kills
35
35
Deaths
25
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kasumi
4
9
7
0.83
W
3
3
16
3.67
L
1
8
4
0.38
L
8
8
2
1.13
W
14
6
7
2.92
W
Torvald
Remtintin
Torvald
7
4
14
3.5
W
7
3
12
4.33
L
Caspian
rawstaakayf
Caspian
7
8
3
1.06
L
5
5
13
2.3
L
Atlas
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,193
Damage
243,236
243,236
Taken
144,193
6,730
Shielding
84,818
109,146
Healing
79,614
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
38,738
30,610
0
2,891
29,972
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,985
13,004
49,252
11,860
19,916
6,098
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
17,802
17,602
0
20,716
52,392
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
35,428
25,367
0
6,987
36,260
4,330
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
91,589
59,397
0
300
22,801
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Torvald
Remtintin
Torvald
45,141
33,551
0
2,116
34,721
78,720
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
52,783
50,303
489
12,706
36,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Caspian
rawstaakayf
Caspian
28,849
21,666
0
9,626
32,720
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,706
13,919
50,229
15,965
29,019
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Atlas
37,408
37,408
0
5,623
92,845
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role