Player Matchup

Mal'Damba
Mal'Damba
Diamond III
CrazyOrangeHD
Mal'Damba
Diamond III
Level 821
Champion Stats
65W - 57L
1,663 SR
Queue Stats
334W - 316L
1,628 Elo+
Solo
Barik
Barik
Platinum II
HellSpawn974
Barik
Platinum II
Level 999
Champion Stats
73W - 67L
1,635 SR
Queue Stats
1,485W - 1,408L
1,550 Elo+
Solo
Yagorath
Yagorath
Diamond I
Narcø
Yagorath
Diamond I
Level 999
Champion Stats
375W - 230L
1,835 SR
Queue Stats
1,012W - 924L
1,652 Elo+
Solo
Jenos
Jenos
Gold I
nørbylovesyou
Jenos
Gold I
Level 62
Champion Stats
34W - 36L
1,608 SR
Queue Stats
90W - 75L
1,570 Elo+
Solo
Kinessa
Kinessa
Masters
seeyuh
Kinessa
Masters
Level 105
Champion Stats
51W - 29L
1,776 SR
Queue Stats
193W - 151L
1,667 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 597
1,704 SR
1,613 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 547
1,666 SR
1,634 Elo+
Inara
Inara
Diamond I
Alex_is_Gilo
Inara
Diamond I
Level 586
Champion Stats
8W - 13L
1,620 SR
Queue Stats
280W - 255L
1,689 Elo+
Party 1
Tyra
Tyra
Diamond I
H01CriticaI
Tyra
Diamond I
Level 461
Champion Stats
183W - 171L
1,722 SR
Queue Stats
1,311W - 1,276L
1,677 Elo+
Solo
Corvus
Corvus
Platinum III
Vanechy
Corvus
Platinum III
Level 796
Champion Stats
12W - 12L
1,609 SR
Queue Stats
482W - 499L
1,572 Elo+
Solo
Fernando
Fernando
Diamond V
illegalcup_06
Fernando
Diamond V
Level 824
Champion Stats
82W - 32L
1,786 SR
Queue Stats
273W - 256L
1,611 Elo+
Solo
Vora
Vora
Platinum I
kíklá
Vora
Platinum I
Level 68
Champion Stats
6W - 5L
1,592 SR
Queue Stats
84W - 77L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CrazyOrangeHD
Mal'Damba
56
11 / 4 / 16
3,050
277
91,576
65,319
5,447
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

50
8 / 3 / 10
3,210
292
44,963
56,813
80,132
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Yagorath
Narcø
Yagorath
60
14 / 3 / 15
3,978
362
86,594
102,523
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

40
3 / 1 / 33
4,562
415
23,052
12,025
9,952
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
seeyuh
Kinessa
41
10 / 1 / 15
3,076
280
107,306
24,464
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Bans
AzaanMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 10 / 5
2,440
222
55,910
111,557
6,708
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
5 / 12 / 5
2,901
264
90,821
65,210
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
Vanechy
Corvus
51
1 / 4 / 9
2,971
270
14,360
31,233
780
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
illegalcup_06
Fernando
58
2 / 7 / 2
2,568
233
49,506
88,881
132,842
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Vora
kíklá
Vora
54
3 / 13 / 4
2,433
221
58,181
56,610
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 23s
Objective Time
3m 13s
135
Kill Participation
37
46
Kills
12
12
Deaths
46
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Mal'Damba
CrazyOrangeHD
Mal'Damba
11
4
16
4.75
L
5
12
5
0.63
W
8
3
10
4.33
W
Yagorath
Narcø
Yagorath
14
3
15
7.17
L
Corvus
Vanechy
Corvus
1
4
9
1.38
L
Fernando
illegalcup_06
Fernando
2
7
2
0.43
L
Vora
kíklá
Vora
3
13
4
0.38
W
3
1
33
19.5
W
Kinessa
seeyuh
Kinessa
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,491
Damage
268,778
261,144
Taken
353,491
95,531
Shielding
140,330
203,414
Healing
195,671
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,910
47,590
0
14,797
111,557
6,708
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
CrazyOrangeHD
Mal'Damba
91,576
38,977
23,307
10,266
65,319
5,447
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
90,821
54,999
0
4,131
65,210
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
44,963
44,963
0
68
56,813
80,132
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
Narcø
Yagorath
86,594
52,235
0
12,979
102,523
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Vanechy
Corvus
14,360
14,360
149,129
14,121
31,233
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
illegalcup_06
Fernando
49,506
29,608
0
7,187
88,881
132,842
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
kíklá
Vora
58,181
45,532
0
6,306
56,610
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
23,052
7,349
144,437
7,018
12,025
9,952

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kinessa
seeyuh
Kinessa
107,306
93,265
0
5,339
24,464
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role