Player Matchup

Dredge
Dredge
Jerrbb
Dredge
Level 39
Champion Stats
9W - 4L
1,625 SR
Queue Stats
74W - 79L
1,510 Elo+
Party 1
Octavia
Octavia
LostMyKid
Octavia
Level 47
Champion Stats
4W - 1L
1,569 SR
Queue Stats
115W - 96L
1,563 Elo+
Party 1
Torvald
Torvald
SavageLuck7801
Torvald
Level 146
Champion Stats
28W - 13L
1,648 SR
Queue Stats
416W - 418L
1,472 Elo+
Solo
Rei
Rei
ShadowRavia
Rei
Level 24
Champion Stats
14W - 13L
1,591 SR
Queue Stats
19W - 28L
1,411 Elo+
Party 1
Koga
Koga
SomeCallMeSP
Koga
Level 70
Champion Stats
88W - 57L
1,639 SR
Queue Stats
229W - 196L
1,545 Elo+
Party 1
Team Averages
Level 65
1,614 SR
1,500 Elo+

VS

Team Averages
Level 350
1,503 SR
1,486 Elo+
Raum
Raum
Godzilla7835
Raum
Level 520
Champion Stats
15W - 18L
1,477 SR
Queue Stats
836W - 845L
1,548 Elo+
Solo
Lillith
Lillith
Jyih
Lillith
Level 999
Champion Stats
43W - 31L
1,632 SR
Queue Stats
2,100W - 2,098L
1,476 Elo+
Solo
Grohk
Grohk
Mattysien
Grohk
Level 53
Champion Stats
0W - 3L
1,203 SR
Queue Stats
19W - 22L
1,427 Elo+
Solo
Tyra
Tyra
NRG Ang2376
Tyra
Level 72
Champion Stats
11W - 6L
1,657 SR
Queue Stats
97W - 99L
1,474 Elo+
Solo
Koga
Koga
ironman4864
Koga
Level 104
Champion Stats
14W - 11L
1,546 SR
Queue Stats
215W - 218L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Jerrbb
Dredge
16
6 / 4 / 3
1,913
273
25,115
17,595
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
LostMyKid
Octavia
39
11 / 0 / 14
2,694
385
58,434
26,458
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

58
2 / 2 / 13
2,181
312
20,948
15,081
40,610
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

4
4 / 1 / 14
2,429
347
20,397
19,071
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

34
12 / 4 / 7
2,370
339
45,890
14,052
0
Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 7 / 0
1,098
157
13,680
70,480
2,700
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Lillith
Jyih
Lillith
60
2 / 8 / 2
1,196
171
22,050
33,300
600
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Grohk
Mattysien
Grohk
15
0 / 6 / 3
1,091
156
9,743
20,098
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

46
5 / 6 / 3
1,532
219
27,478
24,716
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

40
4 / 8 / 0
1,294
185
19,306
22,190
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
44s
86
Kill Participation
19
35
Kills
11
11
Deaths
35
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Dredge
Jerrbb
Dredge
6
4
3
1.88
L
Lillith
Jyih
Lillith
2
8
2
0.38
W
Octavia
LostMyKid
Octavia
11
0
14
18
L
Grohk
Mattysien
Grohk
0
6
3
0.25
L
5
6
3
1.08
W
2
2
13
4.25
W
4
1
14
11
W
12
4
7
3.88
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,784
Damage
92,257
92,257
Taken
170,784
40,610
Shielding
3,300
64,845
Healing
30,902
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,680
11,366
0
6,706
70,480
2,700
W
Dredge
Jerrbb
Dredge
25,115
20,315
0
402
17,595
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
Jyih
Lillith
22,050
11,245
2,394
1,052
33,300
600
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
LostMyKid
Octavia
58,434
53,001
0
5,399
26,458
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grohk
Mattysien
Grohk
9,743
5,913
8,110
6,901
20,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,478
13,988
0
2,008
24,716
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,948
16,808
4,327
1,484
15,081
40,610
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,397
19,171
33,303
15,954
19,071
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,890
39,588
924
3,052
14,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
19,306
12,216
0
3,731
22,190
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role