Player Matchup

Saati
Saati
Bigmomy
Saati
Level 194
Champion Stats
6W - 9L
1,604 SR
Queue Stats
112W - 100L
1,497 Elo+
Party 1
Rei
Rei
Nick_prates
Rei
Level 42
Champion Stats
6W - 13L
1,415 SR
Queue Stats
56W - 60L
1,429 Elo+
Party 1
Barik
Barik
Thigas313braza
Barik
Level 6
Champion Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,221 Elo+
Party 1
Kinessa
Kinessa
leandroproenca
Kinessa
Level 686
Champion Stats
38W - 60L
1,427 SR
Queue Stats
1,172W - 1,177L
1,412 Elo+
Solo
Kasumi
Kasumi
thur09
Kasumi
Level 20
Champion Stats
1W - 5L
1,400 SR
Queue Stats
10W - 21L
1,359 Elo+
Party 1
Team Averages
Level 190
1,469 SR
1,384 Elo+

VS

Team Averages
Level 196
1,490 SR
1,414 Elo+
Willo
Willo
DarckMythy1
Willo
Level 69
Champion Stats
11W - 11L
1,451 SR
Queue Stats
425W - 437L
1,498 Elo+
Solo
Ying
Ying
Ggregoriano
Ying
Level 716
Champion Stats
33W - 24L
1,604 SR
Queue Stats
635W - 666L
1,461 Elo+
Solo
Vora
Vora
MeendesX
Vora
Level 36
Champion Stats
9W - 13L
1,522 SR
Queue Stats
54W - 69L
1,333 Elo+
Party 2
Jenos
Jenos
P3DR0KL
Jenos
Level 45
Champion Stats
23W - 22L
1,526 SR
Queue Stats
61W - 76L
1,419 Elo+
Party 2
Ruckus
Ruckus
Takeø
Ruckus
Level 116
Champion Stats
4W - 5L
1,349 SR
Queue Stats
409W - 430L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Bigmomy
Saati
46
6 / 6 / 2
1,580
226
37,197
21,408
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Level 1

35
0 / 7 / 8
1,329
190
8,604
33,100
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

4
1 / 6 / 3
1,394
199
15,621
40,082
52,670
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
3 / 3 / 3
1,266
181
19,465
14,550
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Level 1

Kasumi
thur09
Kasumi
9
1 / 6 / 2
1,080
154
20,393
20,305
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
12 / 0 / 4
2,344
335
41,296
15,835
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
7 / 2 / 8
2,163
309
21,833
12,263
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
18
4 / 5 / 8
2,049
293
25,428
22,388
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
P3DR0KL
Jenos
17
3 / 2 / 9
2,148
307
16,726
13,663
1,440
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ruckus
Takeø
Ruckus
55
2 / 2 / 14
2,526
361
24,162
37,131
25,138
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
6m 26s
29
Kill Participation
71
11
Kills
28
28
Deaths
11
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Saati
Bigmomy
Saati
6
6
2
1.17
W
12
0
4
14
W
7
2
8
5.5
W
Vora
4
5
8
1.6
L
0
7
8
0.57
W
Jenos
P3DR0KL
Jenos
3
2
9
3.75
W
Ruckus
Takeø
Ruckus
2
2
14
4.5
L
1
6
3
0.42
L
3
3
3
1.5
L
Kasumi
thur09
Kasumi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,280
Damage
129,445
129,445
Taken
101,280
52,670
Shielding
26,578
55,073
Healing
68,323
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Bigmomy
Saati
37,197
27,316
0
1,773
21,408
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,296
33,910
0
4,200
15,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,833
16,807
26,893
5,642
12,263
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vora
25,428
21,172
0
4,272
22,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
8,604
8,120
23,643
16,318
33,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
P3DR0KL
Jenos
16,726
9,376
24,650
1,552
13,663
1,440

Level 1

W
Ruckus
Takeø
Ruckus
24,162
20,487
0
1,114
37,131
25,138
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,621
15,621
130
4,232
40,082
52,670
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,465
15,884
0
7,658
14,550
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
thur09
Kasumi
20,393
13,108
0
1,319
20,305
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role