Player Matchup

Sha Lin
Sha Lin
Diamond IV
Emilybear
Sha Lin
Diamond IV
Level 214
Champion Stats
19W - 11L
1,664 SR
Queue Stats
514W - 486L
1,685 Elo+
Solo
Barik
Barik
Diamond IV
MASTERENGIE
Barik
Diamond IV
Level 324
Champion Stats
465W - 470L
1,666 SR
Queue Stats
605W - 617L
1,642 Elo+
Solo
Seris
Seris
Gold I
MLVolgia
Seris
Gold I
Level 137
Champion Stats
7W - 6L
1,658 SR
Queue Stats
232W - 212L
1,581 Elo+
Party 1
Raum
Raum
Diamond III
TTVpmewsay
Raum
Diamond III
Level 760
Champion Stats
55W - 66L
1,643 SR
Queue Stats
1,483W - 1,426L
1,602 Elo+
Solo
Khan
Khan
Gold II
jonalee
Khan
Gold II
Level 160
Champion Stats
6W - 11L
1,535 SR
Queue Stats
79W - 78L
1,531 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 319
1,633 SR
1,608 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 498
1,712 SR
1,628 Elo+
Imani
Imani
Diamond IV
Adistein
Imani
Diamond IV
Level 999
Champion Stats
497W - 342L
1,841 SR
Queue Stats
1,740W - 1,703L
1,673 Elo+
Solo
Lex
Lex
Platinum III
HunchoDatNoob
Lex
Platinum III
Level 162
Champion Stats
7W - 4L
1,666 SR
Queue Stats
47W - 31L
1,668 Elo+
Solo
Terminus
Terminus
Diamond V
Sékíro
Terminus
Diamond V
Level 546
Champion Stats
37W - 18L
1,702 SR
Queue Stats
234W - 205L
1,633 Elo+
Solo
Jenos
Jenos
Platinum II
Ňasteìsha
Jenos
Platinum II
Level 117
Champion Stats
35W - 39L
1,586 SR
Queue Stats
91W - 98L
1,539 Elo+
Solo
Azaan
Azaan
Platinum II
ーSvenー
Azaan
Platinum II
Level 664
Champion Stats
16W - 16L
1,767 SR
Queue Stats
219W - 185L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Emilybear
Sha Lin
52
12 / 14 / 5
3,367
306
70,600
61,954
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

46
1 / 7 / 8
2,882
262
60,777
82,807
63,776
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
MLVolgia
Seris
33
3 / 10 / 8
2,719
247
32,332
54,688
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Level 1

59
5 / 9 / 4
2,827
257
28,080
130,597
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Khan
jonalee
Khan
51
2 / 14 / 8
2,773
252
43,910
96,575
28,798
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
FuriaAndroxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
Saati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Adistein
Imani
60
9 / 6 / 13
3,140
285
101,364
28,523
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
17 / 3 / 21
4,295
390
134,526
33,993
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Terminus
Sékíro
Terminus
48
14 / 2 / 14
3,542
322
91,742
76,180
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

28
5 / 4 / 31
4,519
411
22,348
15,966
5,120
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 5 / 23
3,183
289
76,641
81,037
14,979
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
6m 52s
56
Kill Participation
156
23
Kills
54
54
Deaths
20
33
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Imani
Adistein
Imani
9
6
13
2.58
L
Sha Lin
Emilybear
Sha Lin
12
14
5
1.04
W
17
3
21
9.17
L
1
7
8
0.71
L
Seris
MLVolgia
Seris
3
10
8
0.7
W
Terminus
Sékíro
Terminus
14
2
14
10.5
L
5
9
4
0.78
L
Khan
jonalee
Khan
2
14
8
0.43
W
5
4
31
5.13
W
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,699
Damage
426,621
426,621
Taken
235,699
92,574
Shielding
20,099
167,050
Healing
157,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Adistein
Imani
101,364
52,083
0
2,178
28,523
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Emilybear
Sha Lin
70,600
70,600
0
896
61,954
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
134,526
126,559
0
392
33,993
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,777
60,777
0
13,465
82,807
63,776
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
MLVolgia
Seris
32,332
24,777
59,134
22,737
54,688
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
Sékíro
Terminus
91,742
82,178
0
17,078
76,180
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
28,080
18,918
28,885
19,642
130,597
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
jonalee
Khan
43,910
37,521
11,558
10,733
96,575
28,798
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,348
13,740
112,260
7,088
15,966
5,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
76,641
57,282
0
18,255
81,037
14,979
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role