Player Matchup
VS
Match Stats

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1.2s.
Level 2

Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Swagger
Armor
Increase your maximum Health by 200.
Level 4

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3

Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.3s.
Level 1

Double-Time
Rocket Boots
Heal for 150 every 1s for 3s after activating Rocket Boots.
Level 3

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 0.8s.
Level 1

Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3

Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Hold the Line!
Battle Shout
Heal for an additional 160 after activating Battle Shout.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3

Bloodthirst
Armor
Gain 16% Lifesteal.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 2s.
Level 4

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Juke Boots
Armor
Increase your maximum Health by 100.
Level 2

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4

Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

It Watches
Armor
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Level 5

Unfeeling
Shatterfall
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Level 1

We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 8% for each Calamity Charge you have.
Level 4

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.