Player Matchup

Dredge
Dredge
Alihem
Dredge
Level 129
Champion Stats
66W - 43L
1,662 SR
Queue Stats
168W - 165L
1,586 Elo+
Party 1
Maeve
Maeve
CATACLYSM179
Maeve
Level 198
Champion Stats
91W - 67L
1,616 SR
Queue Stats
285W - 255L
1,587 Elo+
Party 1
Jenos
Jenos
Junipean
Jenos
Level 324
Champion Stats
6W - 4L
1,502 SR
Queue Stats
46W - 47L
1,473 Elo+
Solo
Seris
Seris
Maelyssss
Seris
Level 124
Champion Stats
32W - 22L
1,569 SR
Queue Stats
68W - 74L
1,500 Elo+
Solo
Willo
Willo
xTheBillka09
Willo
Level 274
Champion Stats
15W - 24L
1,496 SR
Queue Stats
602W - 558L
1,540 Elo+
Solo
Team Averages
Level 210
1,569 SR
1,537 Elo+

VS

Team Averages
Level 100
1,528 SR
1,492 Elo+
Kinessa
Kinessa
LeGuigg
Kinessa
Level 101
Champion Stats
42W - 52L
1,515 SR
Queue Stats
350W - 308L
1,514 Elo+
Solo
Grohk
Grohk
Lucifer9741
Grohk
Level 46
Champion Stats
45W - 49L
1,474 SR
Queue Stats
53W - 79L
1,419 Elo+
Solo
Io
Io
Tviksc
Io
Level 43
Champion Stats
1W - 1L
1,462 SR
Queue Stats
28W - 35L
1,474 Elo+
Solo
Ying
Ying
gabry01best
Ying
Level 240
Champion Stats
22W - 12L
1,627 SR
Queue Stats
739W - 725L
1,445 Elo+
Solo
Torvald
Torvald
sergentfeu24
Torvald
Level 72
Champion Stats
40W - 34L
1,563 SR
Queue Stats
196W - 185L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Alihem
Dredge
50
14 / 5 / 15
2,804
165
66,601
60,662
4,765
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

40
29 / 6 / 11
3,580
211
107,384
64,616
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
Junipean
Jenos
59
4 / 8 / 30
2,706
159
33,433
65,851
0
Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Seris
Maelyssss
Seris
33
1 / 0 / 23
2,704
159
22,797
43,208
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

60
15 / 5 / 20
3,073
181
84,557
58,424
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
LeGuigg
Kinessa
47
12 / 14 / 5
4,480
264
98,297
41,886
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

9
0 / 12 / 10
4,397
259
26,891
68,227
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Io
31
6 / 9 / 4
3,894
229
62,010
63,290
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
4 / 11 / 7
3,845
226
48,011
53,561
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Torvald
sergentfeu24
Torvald
51
2 / 17 / 4
4,288
252
57,552
87,808
135,946
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Induction

Induction

Recharge

Generate 8 Ammo after activating Recharge.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
7m 12s
162
Kill Participation
54
63
Kills
24
24
Deaths
63
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Dredge
Alihem
Dredge
14
5
15
4.3
L
29
6
11
5.75
L
Jenos
Junipean
Jenos
4
8
30
2.38
W
Kinessa
LeGuigg
Kinessa
12
14
5
1.04
W
0
12
10
0.42
L
Seris
Maelyssss
Seris
1
0
23
12.5
W
Io
6
9
4
0.89
W
4
11
7
0.68
W
Torvald
sergentfeu24
Torvald
2
17
4
0.24
L
15
5
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,772
Damage
292,761
292,761
Taken
314,772
4,765
Shielding
135,946
219,079
Healing
145,979
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Alihem
Dredge
66,601
60,850
0
9,433
60,662
4,765
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
107,384
101,967
0
14,119
64,616
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Jenos
Junipean
Jenos
33,433
28,054
53,335
6,316
65,851
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Kinessa
LeGuigg
Kinessa
98,297
90,433
0
2,548
41,886
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,891
12,130
13,688
19,915
68,227
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Seris
Maelyssss
Seris
22,797
17,759
100,782
30,160
43,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Io
62,010
58,262
20,333
28,555
63,290
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,011
35,918
36,367
19,156
53,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
sergentfeu24
Torvald
57,552
46,655
2,559
2,858
87,808
135,946

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
84,557
59,502
0
4,934
58,424
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role