Player Matchup

Androxus
Androxus
Silver III
AndroxesMain
Androxus
Silver III
Level 51
Champion Stats
9W - 13L
1,669 SR
Queue Stats
29W - 28L
1,467 Elo+
Solo
Ruckus
Ruckus
Silver IV
GeRMooca
Ruckus
Silver IV
Level 518
Champion Stats
98W - 97L
1,539 SR
Queue Stats
935W - 971L
1,392 Elo+
Solo
Jenos
Jenos
Silver I
HintelVrute
Jenos
Silver I
Level 796
Champion Stats
20W - 20L
1,543 SR
Queue Stats
835W - 827L
1,491 Elo+
Solo
Imani
Imani
Gold V
csakamainap
Imani
Gold V
Level 999
Champion Stats
41W - 33L
1,630 SR
Queue Stats
258W - 255L
1,518 Elo+
Solo
Ash
Ash
Bronze II
magnem_paladinz
Ash
Bronze II
Level 251
Champion Stats
6W - 10L
1,368 SR
Queue Stats
231W - 336L
1,374 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 523
1,550 SR
1,449 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 354
1,630 SR
1,454 Elo+
Moji
Moji
Silver V
ARSONIST85
Moji
Silver V
Level 309
Champion Stats
3W - 6L
1,526 SR
Queue Stats
613W - 662L
1,381 Elo+
Solo
Inara
Inara
Silver II
MorallyAL
Inara
Silver II
Level 944
Champion Stats
315W - 257L
1,648 SR
Queue Stats
1,095W - 1,081L
1,519 Elo+
Solo
Raum
Raum
Silver V
PinkFloyd8700
Raum
Silver V
Level 402
Champion Stats
161W - 166L
1,502 SR
Queue Stats
494W - 537L
1,370 Elo+
Solo
Viktor
Viktor
Silver I
SADSAFSA
Viktor
Silver I
Level 53
Champion Stats
11W - 4L
1,832 SR
Queue Stats
30W - 28L
1,495 Elo+
Solo
Vora
Vora
Qualifying
Yungg-_-League
Vora
Qualifying
Level 61
Champion Stats
0W - 1L
1,645 SR
Queue Stats
14W - 8L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AndroxesMain
Androxus
29
38 / 17 / 24
6,249
284
161,748
87,816
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
GeRMooca
Ruckus
59
21 / 16 / 40
6,455
293
141,695
157,389
141,383
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Level 1

59
8 / 13 / 54
5,624
256
72,691
65,359
17,260
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
42 / 13 / 31
7,327
333
248,127
79,141
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
4 / 22 / 18
4,455
203
57,887
139,855
61,055
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Level 1

Bans
TorvaldMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 23 / 27
5,381
245
122,830
89,699
26,990

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Inara
MorallyAL
Inara
58
8 / 24 / 23
4,905
223
94,687
182,070
24,366
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
10 / 19 / 39
5,936
270
86,871
266,422
12,140
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Viktor
SADSAFSA
Viktor
45
34 / 22 / 14
6,055
275
160,001
64,993
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

42
9 / 25 / 16
3,773
172
65,171
78,964
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 27s
Objective Time
10m 18s
280
Kill Participation
200
113
Kills
81
81
Deaths
113
167
Assists
119
Player
Kills
Deaths
Assists
KDA
L
20
23
27
1.46
W
Androxus
AndroxesMain
Androxus
38
17
24
2.94
W
Ruckus
GeRMooca
Ruckus
21
16
40
2.56
W
8
13
54
2.69
L
Inara
MorallyAL
Inara
8
24
23
0.81
L
10
19
39
1.55
L
Viktor
SADSAFSA
Viktor
34
22
14
1.86
L
9
25
16
0.68
W
42
13
31
4.42
W
4
22
18
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

682,148
Damage
529,560
529,560
Taken
682,148
219,698
Shielding
63,496
234,203
Healing
159,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
122,830
115,340
42,827
12,837
89,699
26,990
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Androxus
AndroxesMain
Androxus
161,748
130,840
0
9,637
87,816
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Ruckus
GeRMooca
Ruckus
141,695
118,508
0
21,047
157,389
141,383
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
72,691
43,117
126,927
36,174
65,359
17,260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
MorallyAL
Inara
94,687
75,767
0
8,335
182,070
24,366
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
86,871
74,334
47,553
32,553
266,422
12,140
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

L
Viktor
SADSAFSA
Viktor
160,001
119,303
0
6,224
64,993
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
65,171
49,665
0
9,180
78,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
248,127
160,954
13,648
21,626
79,141
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
57,887
46,015
0
5,144
139,855
61,055
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role