Player Matchup

Vora
Vora
Andros383
Vora
Level 113
Champion Stats
42W - 26L
1,616 SR
Queue Stats
325W - 286L
1,610 Elo+
Party 1
Zhin
Zhin
ApocalypseDreams
Zhin
Level 999
Champion Stats
356W - 247L
1,641 SR
Queue Stats
1,057W - 1,041L
1,583 Elo+
Solo
Lillith
Lillith
Dayぺ
Lillith
Level 110
Champion Stats
54W - 37L
1,740 SR
Queue Stats
118W - 100L
1,680 Elo+
Solo
Octavia
Octavia
Milan8890
Octavia
Level 147
Champion Stats
2W - 4L
1,639 SR
Queue Stats
200W - 166L
1,638 Elo+
Party 1
Atlas
Atlas
piritymate
Atlas
Level 545
Champion Stats
38W - 32L
1,657 SR
Queue Stats
384W - 372L
1,601 Elo+
Party 1
Team Averages
Level 383
1,659 SR
1,622 Elo+

VS

Team Averages
Level 172
1,596 SR
1,592 Elo+
Dredge
Dredge
Majkjel
Dredge
Level 297
Champion Stats
298W - 245L
1,577 SR
Queue Stats
1,068W - 1,039L
1,618 Elo+
Solo
Pip
Pip
Matejhs
Pip
Level 247
Champion Stats
18W - 20L
1,584 SR
Queue Stats
285W - 254L
1,576 Elo+
Solo
Inara
Inara
NEMESIS92
Inara
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,562 Elo+
Solo
SpokoJerz
Unknown
Level 132
Champion Stats
7W - 3L
1,638 SR
Queue Stats
75W - 63L
1,585 Elo+
Solo
Fernando
Fernando
ZaлyпныeVoйcкa
Fernando
Level 136
Champion Stats
39W - 27L
1,681 SR
Queue Stats
240W - 219L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
55
6 / 10 / 3
2,309
257
53,016
39,416
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
1 / 12 / 1
1,331
148
19,848
35,215
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Lillith
Dayぺ
Lillith
27
5 / 0 / 5
2,542
282
67,999
27,948
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
Milan8890
Octavia
60
2 / 8 / 3
1,789
199
51,263
29,170
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Atlas
60
2 / 5 / 5
2,034
226
42,583
103,522
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Majkjel
Dredge
57
10 / 4 / 7
2,661
296
59,218
36,880
2,275
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Pip
44
3 / 3 / 16
3,184
354
22,184
30,030
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Inara
NEMESIS92
Inara
33
4 / 2 / 11
2,792
310
28,676
35,012
42,339
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

SpokoJerz
Unknown
42
12 / 5 / 5
2,649
294
68,701
30,301
1,050

Level 4

Level 3

Level 1

Level 5

Level 2

Level 1

40
6 / 2 / 12
2,885
321
56,492
102,486
59,626
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
8m 9s
33
Kill Participation
86
16
Kills
35
35
Deaths
16
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Vora
6
10
3
0.75
L
1
12
1
0.13
L
Lillith
Dayぺ
Lillith
5
0
5
7.5
W
Dredge
Majkjel
Dredge
10
4
7
3.38
W
Pip
3
3
16
3.67
L
Octavia
Milan8890
Octavia
2
8
3
0.44
W
Inara
NEMESIS92
Inara
4
2
11
4.75
W
SpokoJerz
Unknown
12
5
5
2.9
W
6
2
12
6
L
Atlas
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,709
Damage
235,271
235,271
Taken
234,709
0
Shielding
105,290
97,933
Healing
187,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
53,016
33,087
0
7,484
39,416
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,848
11,136
0
694
35,215
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
Dayぺ
Lillith
67,999
18,417
80,589
390
27,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Majkjel
Dredge
59,218
46,342
0
3,390
36,880
2,275
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Pip
22,184
21,173
128,265
21,888
30,030
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Milan8890
Octavia
51,263
49,813
143
4,827
29,170
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Inara
NEMESIS92
Inara
28,676
25,558
0
7,176
35,012
42,339
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
SpokoJerz
Unknown
68,701
55,291
0
9,870
30,301
1,050
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
56,492
29,488
0
16,897
102,486
59,626
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
42,583
42,583
0
3,806
103,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role