Player Matchup

Ying
Ying
Gold V
DirisMe
Ying
Gold V
Level 92
Champion Stats
75W - 51L
1,683 SR
Queue Stats
186W - 187L
1,500 Elo+
Solo
Fernando
Fernando
Platinum III
HellSpawn974
Fernando
Platinum III
Level 999
Champion Stats
375W - 288L
1,650 SR
Queue Stats
1,485W - 1,408L
1,561 Elo+
Solo
Koga
Koga
Gold II
Micio_Irritato
Koga
Gold II
Level 179
Champion Stats
3W - 5L
1,529 SR
Queue Stats
141W - 152L
1,451 Elo+
Solo
Imani
Imani
Platinum II
ricsi485
Imani
Platinum II
Level 388
Champion Stats
14W - 16L
1,744 SR
Queue Stats
798W - 807L
1,611 Elo+
Solo
Atlas
Atlas
Platinum I
ФизрукБезРук
Atlas
Platinum I
Level 654
Champion Stats
24W - 19L
1,694 SR
Queue Stats
380W - 352L
1,517 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 462
1,660 SR
1,528 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 456
1,538 SR
1,532 Elo+
Jenos
Jenos
Platinum II
Bratiсk
Jenos
Platinum II
Level 217
Champion Stats
38W - 39L
1,587 SR
Queue Stats
488W - 459L
1,554 Elo+
Party 1
Zhin
Zhin
Platinum V
HamoodBH
Zhin
Platinum V
Level 897
Champion Stats
13W - 13L
1,568 SR
Queue Stats
102W - 86L
1,558 Elo+
Solo
Inara
Inara
Qualifying
SeventySixIvanxt
Inara
Qualifying
Level 116
Champion Stats
2W - 2L
1,365 SR
Queue Stats
48W - 50L
1,437 Elo+
Solo
Torvald
Torvald
Platinum IV
Wokcer
Torvald
Platinum IV
Level 999
Champion Stats
120W - 107L
1,633 SR
Queue Stats
1,385W - 1,317L
1,542 Elo+
Party 1
Lian
Lian
Platinum III
kinndya
Lian
Platinum III
Level 53
Champion Stats
5W - 5L
1,535 SR
Queue Stats
82W - 63L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
DirisMe
Ying
34
1 / 5 / 11
2,872
319
6,163
37,613
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
HellSpawn974
Fernando
50
2 / 4 / 7
2,181
242
36,954
60,958
37,712
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
1 / 13 / 2
1,001
111
14,334
30,788
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Imani
ricsi485
Imani
59
4 / 8 / 7
2,401
267
54,820
40,872
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
6 / 6 / 3
2,069
230
34,973
90,387
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanKinessa
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Bratiсk
Jenos
49
3 / 0 / 20
2,620
291
14,849
5,153
8,495
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
55
10 / 4 / 12
2,541
282
61,821
35,653
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

48
3 / 3 / 9
2,486
276
22,037
44,951
12,284
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
Wokcer
Torvald
59
9 / 3 / 14
2,841
316
59,562
22,951
74,995
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lian
kinndya
Lian
28
11 / 4 / 10
2,914
324
102,349
38,536
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 51s
Objective Time
4m 18s
44
Kill Participation
101
14
Kills
36
36
Deaths
14
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jenos
Bratiсk
Jenos
3
0
20
13
L
Ying
DirisMe
Ying
1
5
11
1.3
W
Zhin
10
4
12
4
L
Fernando
HellSpawn974
Fernando
2
4
7
1.38
L
1
13
2
0.15
W
3
3
9
2.5
W
Torvald
Wokcer
Torvald
9
3
14
5.33
W
Lian
kinndya
Lian
11
4
10
4
L
Imani
ricsi485
Imani
4
8
7
0.94
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,244
Damage
260,618
260,618
Taken
147,244
37,712
Shielding
95,774
141,143
Healing
99,854
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Bratiсk
Jenos
14,849
11,679
88,053
4,157
5,153
8,495
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
DirisMe
Ying
6,163
6,163
103,790
24,605
37,613
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
61,821
50,701
0
2,217
35,653
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
HellSpawn974
Fernando
36,954
21,162
0
8,167
60,958
37,712
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
14,334
11,967
0
0
30,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,037
16,625
0
5,427
44,951
12,284
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Wokcer
Torvald
59,562
50,771
0
0
22,951
74,995
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
kinndya
Lian
102,349
100,392
0
0
38,536
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
ricsi485
Imani
54,820
41,400
0
424
40,872
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
34,973
34,973
0
4,157
90,387
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role