Player Matchup

Atlas
Atlas
Qualifying
AchillesPlight
Atlas
Qualifying
Level 124
Champion Stats
33W - 28L
1,626 SR
Queue Stats
233W - 212L
1,467 Elo+
Solo
Inara
Inara
Silver II
J7hunder
Inara
Silver II
Level 387
Champion Stats
16W - 18L
1,436 SR
Queue Stats
101W - 78L
1,472 Elo+
Solo
Evie
Evie
Gold III
Kaleídoscope
Evie
Gold III
Level 618
Champion Stats
4W - 2L
1,782 SR
Queue Stats
24W - 12L
1,629 Elo+
Solo
Furia
Furia
Silver V
MOB x Narcotic
Furia
Silver V
Level 265
Champion Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,386 Elo+
Solo
Octavia
Octavia
Silver IV
segisnando
Octavia
Silver IV
Level 286
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 336
1,569 SR
1,466 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 541
1,565 SR
1,430 Elo+
Makoa
Makoa
Bronze I
ANTONHIOPAPU
Makoa
Bronze I
Level 85
Champion Stats
17W - 24L
1,506 SR
Queue Stats
85W - 127L
1,386 Elo+
Solo
Seris
Seris
Silver III
Canabinomano
Seris
Silver III
Level 611
Champion Stats
58W - 79L
1,538 SR
Queue Stats
1,010W - 1,080L
1,452 Elo+
Solo
Zhin
Zhin
Silver II
FraidFart
Zhin
Silver II
Level 37
Champion Stats
14W - 11L
1,636 SR
Queue Stats
87W - 85L
1,382 Elo+
Solo
Barik
Barik
Gold V
KaosKatrina
Barik
Gold V
Level 974
Champion Stats
223W - 231L
1,599 SR
Queue Stats
316W - 340L
1,476 Elo+
Solo
Lian
Lian
Gold II
RedLemonKiss
Lian
Gold II
Level 999
Champion Stats
15W - 20L
1,545 SR
Queue Stats
311W - 287L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
8 / 3 / 8
2,830
314
48,588
61,057
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
J7hunder
Inara
51
9 / 5 / 9
3,381
376
44,453
66,218
11,330
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
9 / 4 / 9
2,933
326
60,736
26,761
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 40% less Self-Damage and no longer applies a Knockback to yourself.

Level 4

Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

51
2 / 5 / 13
3,023
336
19,314
25,642
1,750
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Octavia
segisnando
Octavia
58
8 / 7 / 7
2,894
322
34,554
24,934
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
1 / 7 / 3
894
99
41,770
58,351
11,430
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

51
4 / 7 / 4
2,108
234
18,801
30,572
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

Zhin
15
10 / 5 / 2
1,999
222
41,397
28,513
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

53
3 / 9 / 7
1,983
220
37,118
52,284
43,764
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

60
6 / 8 / 7
2,037
226
65,526
37,925
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 9s
Objective Time
2m 48s
82
Kill Participation
47
36
Kills
24
24
Deaths
36
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
8
3
8
4
L
4
7
4
0.86
L
Zhin
10
5
2
2.2
W
Inara
J7hunder
Inara
9
5
9
2.7
W
9
4
9
3.38
L
3
9
7
0.72
W
2
5
13
1.7
L
6
8
7
1.19
W
Octavia
segisnando
Octavia
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,645
Damage
204,612
204,612
Taken
207,645
13,080
Shielding
55,194
105,834
Healing
94,317
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,770
37,551
0
1,218
58,351
11,430
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,588
48,588
0
5,643
61,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
18,801
15,654
51,165
14,035
30,572
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
41,397
37,271
0
11,487
28,513
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
J7hunder
Inara
44,453
29,663
0
0
66,218
11,330
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
60,736
58,820
1,078
8,037
26,761
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,118
37,118
0
12,817
52,284
43,764
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,314
10,629
73,041
13,863
25,642
1,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,526
62,326
0
3,595
37,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
segisnando
Octavia
34,554
32,854
882
3,290
24,934
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role