Player Matchup
VS
Match Stats

Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Level 5

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.
Level 5

Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1

Shadow's Gaze
Shadow Bombs
Heal for 160 after activating Shadow Bombs.
Level 4

Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3

Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 42%.
Level 3

Space Jam
Stellar Wind
Increase your jump height by 48% while using Stellar Wind.
Level 4

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3

Celestial Body
Armor
Increase your maximum Health by 150.
Level 3

Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

King's New Cloak
Armor
Increase your maximum Health by 50.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

Uncontrolled
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2

Gloomy Nook
Armor
Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Flora
Armor
Increase your maximum Health by 200.
Level 4

Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Dreadnought
Armor
Increase your maximum Health by 200.
Level 4

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Playing God
Power Siphon
Heal for 15% of the damage Absorbed by Power Siphon.
Level 3

Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2

We Can Rebuild Him
Armor
Receive 15% increased Healing while at or below 50% Health.
Level 3

Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 40%.
Level 4

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1

Heavenly Agility
Vine
Gain a 300 Shield for 3s after using Vine.
Level 3

Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.