Player Matchup
VS
Match Stats

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5

Juke Boots
Armor
Increase your maximum Health by 100.
Level 2

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Tangible
Armor
Increase your maximum Health by 50.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Surf
Shell Spin
Increase the travel distance of Shell Spin by 10%.
Level 1

Rampage
Armor
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Level 5

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Tumble
Armor
Increase your maximum Health by 250.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 10%.
Level 2

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Celestial Body
Armor
Increase your maximum Health by 50.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2

Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Run Like the Wind
Withdraw
Increase your Movement Speed by 7% for 3s after using Withdraw.
Level 1

Swagger
Armor
Increase your maximum Health by 250.
Level 5

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.