Player Matchup

Evie
Evie
Gold III
Juliaju
Evie
Gold III
Level 499
Champion Stats
6W - 4L
1,770 SR
Queue Stats
152W - 125L
1,566 Elo+
Solo
Barik
Barik
Qualifying
JunescoBR2
Barik
Qualifying
Level 69
Champion Stats
0W - 1L
1,752 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 2
Inara
Inara
Gold IV
LORDMUGETSU
Inara
Gold IV
Level 249
Champion Stats
1W - 2L
1,337 SR
Queue Stats
7W - 7L
1,317 Elo+
Solo
Tiberius
Tiberius
Gold II
player091522
Tiberius
Gold II
Level 252
Champion Stats
0W - 2L
1,329 SR
Queue Stats
698W - 737L
1,485 Elo+
Solo
Rei
Rei
Qualifying
índiooo2
Rei
Qualifying
Level 106
Champion Stats
0W - 5L
1,585 SR
Queue Stats
0W - 6L
1,124 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 235
1,555 SR
1,345 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 735
1,651 SR
1,437 Elo+
Koga
Koga
Gold II
Duduuruh
Koga
Gold II
Level 999
Champion Stats
131W - 104L
1,657 SR
Queue Stats
882W - 842L
1,493 Elo+
Solo
Terminus
Terminus
Gold V
Elliotmaverik
Terminus
Gold V
Level 595
Champion Stats
244W - 202L
1,652 SR
Queue Stats
708W - 767L
1,462 Elo+
Party 1
Seris
Seris
Platinum V
KanelaDeFrango
Seris
Platinum V
Level 999
Champion Stats
66W - 77L
1,548 SR
Queue Stats
2,421W - 2,419L
1,494 Elo+
Party 1
Fernando
Fernando
Qualifying
TulaChi69
Fernando
Qualifying
Level 84
Champion Stats
1W - 0L
1,781 SR
Queue Stats
2W - 1L
1,272 Elo+
Solo
Dredge
Dredge
Gold III
silvatex447
Dredge
Gold III
Level 999
Champion Stats
182W - 146L
1,617 SR
Queue Stats
670W - 686L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Juliaju
Evie
51
11 / 1 / 2
2,185
182
48,376
14,028
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Barik
32
1 / 6 / 9
2,729
227
55,115
52,288
98,173
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
2 / 8 / 10
2,730
228
48,491
91,491
24,063
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
player091522
Tiberius
50
11 / 5 / 7
2,657
221
85,504
29,397
2,361
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

33
2 / 5 / 17
2,804
234
36,552
37,860
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
Bomb KingWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
14 / 4 / 7
3,103
259
62,693
31,411
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Terminus
Elliotmaverik
Terminus
41
1 / 7 / 11
2,742
229
45,270
104,524
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
0 / 4 / 14
3,230
269
5,956
15,935
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Fernando
TulaChi69
Fernando
41
4 / 4 / 11
3,503
292
48,421
72,483
84,042
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
57
6 / 5 / 7
3,151
263
62,724
49,685
5,745
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
8m 39s
72
Kill Participation
75
27
Kills
25
25
Deaths
24
45
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Koga
14
4
7
4.38
W
Terminus
Elliotmaverik
Terminus
1
7
11
0.93
L
Evie
Juliaju
Evie
11
1
2
12
L
Barik
1
6
9
0.92
W
0
4
14
1.75
L
2
8
10
0.88
W
Fernando
TulaChi69
Fernando
4
4
11
2.38
L
Tiberius
player091522
Tiberius
11
5
7
2.9
W
Dredge
6
5
7
1.9
L
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,038
Damage
225,064
225,064
Taken
274,038
124,597
Shielding
89,787
131,803
Healing
185,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
62,693
52,932
0
8,280
31,411
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Elliotmaverik
Terminus
45,270
27,160
0
20,095
104,524
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Evie
Juliaju
Evie
48,376
47,386
309
3,082
14,028
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Barik
55,115
55,115
0
9,964
52,288
98,173
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
5,956
4,759
132,407
6,699
15,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,491
35,768
0
8,162
91,491
24,063
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Fernando
TulaChi69
Fernando
48,421
34,688
0
4,794
72,483
84,042
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
player091522
Tiberius
85,504
57,480
0
1,242
29,397
2,361
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
62,724
35,092
0
12,789
49,685
5,745
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,552
31,980
82,782
26,262
37,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role